|
|
Aqua Teen Hunger Force screenshot
#105378
01/05/07 08:51
01/05/07 08:51
|
Joined: Apr 2005
Posts: 1,988 Canadian, Eh
DLively
OP
Serious User
|
OP
Serious User
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
|
Hey comunity.. Well as of this second, i have desided to trace down Dave Willis (the co-creator of Aqua Teen Hunger Force) and am going to ask him if my friend and I can make a game out of it, and see if they will buy it off of us... I dont know how abouts that will work, but that is my goal.. here is a screen of 3 out of the 4 main characters:  Let me know what you think 
Last edited by Young_Link; 01/05/07 08:56.
|
|
|
Re: Aqua Teen Hunger Force screenshot
[Re: Ayrus]
#105380
01/05/07 11:41
01/05/07 11:41
|
Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
Expert
|
Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
|
The models have a cetain cartoony look which gives it a good view  Please keep updating, it looks like your great in modeling cartoony stuff  Cheers Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
|
|
|
Re: Aqua Teen Hunger Force screenshot
[Re: DLively]
#105384
01/05/07 23:30
01/05/07 23:30
|
Joined: Aug 2003
Posts: 448 Pluto
SlyBoots
Senior Member
|
Senior Member
Joined: Aug 2003
Posts: 448
Pluto
|
What I think...  1. I think Frylock might need some work. 2. Try using models for furniture and appliances 3. If you can, use a toon shader.
3DSK Human Photo References for 3D Artists and Game Developers
|
|
|
Re: Aqua Teen Hunger Force screenshot
[Re: SlyBoots]
#105385
01/06/07 11:28
01/06/07 11:28
|
Joined: Mar 2006
Posts: 3,538 WA, Australia
JibbSmart
Expert
|
Expert
Joined: Mar 2006
Posts: 3,538
WA, Australia
|
animated sprites in a 3D environment could give it a really authentic, yet quite unique look that could work surprisingly well, depending on how you present your game.
i don't know much about the show, but keep it up! dont get and drift away from it!!
julz
Formerly known as JulzMighty. I made KarBOOM!
|
|
|
Re: Aqua Teen Hunger Force screenshot
[Re: JibbSmart]
#105386
01/06/07 12:04
01/06/07 12:04
|
Joined: Nov 2003
Posts: 1,659 San Francisco
JetpackMonkey
Serious User
|
Serious User
Joined: Nov 2003
Posts: 1,659
San Francisco
|
I love Aqua Teen Hunger Force..
Aww its very hard making an unsolicited sale to a big IP franchise, though, really hard.. but even if you instead make it freeware for fans out there, you'll still get a lot of attention for it.
I've seen people do something like this with Invader Zim-- making a really good quality full episode, though it's totally got nothing to do with the team or production or legal rights to it. It was so good, it blew me away. And it was good enough to demonstrate that these people were professional quality animators. No way could they legally make any money on it, though. I'm in favor of making your own characters and IP that capture the essence of something you admire in a different way, like figuring out what it is that makes shows like aqua teen hunger force so cool, fundamentally, and using that to make something new.
I'm curious about the underlying mechanic too. What have you got? It would maybe make a good linear platformer or 3rd person rail game, like to drive a rolling meatwad down the street, another level with frylock flying along shooting lasers out of his eyes. No idea what shake could do, he's such a jerk, maybe a level where he trashes meatwad's bedroom. Um hand banana level at Carl's house. It's hard to make a good cartoon into a game, though, they totally trainwrecked beavis and butthead that way.
i agree with julz, keep it up
|
|
|
|