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Shadow Map rendering wrong #113332
02/22/07 19:35
02/22/07 19:35
Joined: Aug 2005
Posts: 390
Florida
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oldschoolj Offline OP
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Wonder why after I build the level the shadows look like this? Any help would be greatly appreciated. BTW it's not like that for all blocks, some areas of my building show the right shadows.

Last edited by oldschoolj; 02/22/07 19:37.

you can find me with my face in the keyboard, unshaven, listening to some nameless techno tragedy, and hashing through code over a cold cup a stale joe. __________________________________ yours truly
Re: Shadow Map rendering wrong [Re: oldschoolj] #113333
02/22/07 19:52
02/22/07 19:52
Joined: Aug 2005
Posts: 390
Florida
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oldschoolj Offline OP
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Oh heres another image to show that in some areas the shadows look fine, but right next to that rail, the other shadow looks messed up.


you can find me with my face in the keyboard, unshaven, listening to some nameless techno tragedy, and hashing through code over a cold cup a stale joe. __________________________________ yours truly
Re: Shadow Map rendering wrong [Re: oldschoolj] #113334
02/23/07 11:30
02/23/07 11:30
Joined: Jan 2007
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Strange...
how many lights?


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Re: Shadow Map rendering wrong [Re: Puppeteer] #113335
02/23/07 12:03
02/23/07 12:03
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TWO Offline

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This is because the shadowmap has a limited resolution. Try to scale your world, so that a m² gets more lightmap space. Maybe there's also a map compiler flag, but I'm noch familiar with this.

Re: Shadow Map rendering wrong [Re: TWO] #113336
02/23/07 12:17
02/23/07 12:17
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@ Bloodline:
Kann man dass nicht verändern?


Formally known as Omega
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Re: Shadow Map rendering wrong [Re: Puppeteer] #113337
02/23/07 12:19
02/23/07 12:19
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TWO Offline

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I don't know, but I don't think so. So get a better shadowmap res you have to scale your world bigger.

Re: Shadow Map rendering wrong [Re: TWO] #113338
02/23/07 12:20
02/23/07 12:20
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....
You may get problems with "error: Surface to big for shaded mode"


Formally known as Omega
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Re: Shadow Map rendering wrong [Re: Puppeteer] #113339
02/23/07 12:30
02/23/07 12:30
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Hey, to much scaling itn't good either!

Re: Shadow Map rendering wrong [Re: TWO] #113340
02/23/07 12:31
02/23/07 12:31
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I have the Problem sometimes with the sky...


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Re: Shadow Map rendering wrong [Re: Puppeteer] #113341
02/23/07 16:48
02/23/07 16:48
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Scorpion Offline
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in the options of the builder, there is a field where you can enter how many squares shall be there per quants,
just look in the manual

Last edited by Scorpion; 02/23/07 16:48.
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