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Re: A6Network - Open Alpha Test
[Re: TWO]
#113486
02/25/07 01:55
02/25/07 01:55
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Joined: Apr 2006
Posts: 1,551 Netherlands
D3D
Serious User
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Serious User
Joined: Apr 2006
Posts: 1,551
Netherlands
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Thanks for the update Bloodline i'm going to replace the plugins and keep eye on this topic Oh and tried the chat function, but had to add something to type more than once. Code:
String Client_UserInput ="#100";
Only if you type something new, every line becomes that string. Have to try little more maybe I get it to work.
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Re: A6Network - Open Alpha Test
[Re: D3D]
#113489
02/25/07 11:51
02/25/07 11:51
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Joined: Jan 2006
Posts: 1,829 Neustadt, Germany
TWO
OP
Serious User
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OP
Serious User
Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
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Oh hell, the count of users who can't load the DLL raised again. That's not good Please tell me some specs of your pc (eg. OS, Any software from mircosoft) ----------------------------------------------------------------------------- Neue Version / New Version: 0.6 -Lite-C unterstützung / Lite-C support - Net_ClConntect gibt 1 zurück wenn verbunden, 0 wenn nicht / NetClConnect returns 1 if connected, zero if not
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Re: A6Network - Open Alpha Test
[Re: TWO]
#113494
02/25/07 12:44
02/25/07 12:44
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Joined: Aug 2005
Posts: 343 Germany
HPW
Senior Member
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Senior Member
Joined: Aug 2005
Posts: 343
Germany
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Pentium D 3.4 GHz 2 GB RAM GeForce 7900 GS Windows XP Pro (aktuellste Updates) .NET Framework 2.0 und 3.0 DirectX 9.0c 3D Gamestudio 6.50.6 Pro
Evil Blood (v. 0.52) RPG Commport.de (Social Network Community)
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