Gamestudio Links
Zorro Links
Newest Posts
Data from CSV not parsed correctly
by EternallyCurious. 04/18/24 10:45
StartWeek not working as it should
by Zheka. 04/18/24 10:11
folder management functions
by VoroneTZ. 04/17/24 06:52
lookback setting performance issue
by 7th_zorro. 04/16/24 03:08
zorro 64bit command line support
by 7th_zorro. 04/15/24 09:36
Zorro FIX plugin - Experimental
by flink. 04/14/24 07:48
Zorro FIX plugin - Experimental
by flink. 04/14/24 07:46
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (1 invisible), 672 guests, and 0 spiders.
Key: Admin, Global Mod, Mod
Newest Members
EternallyCurious, howardR, 11honza11, ccorrea, sakolin
19047 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 3
Page 2 of 24 1 2 3 4 23 24
Re: Xtreme Paintball - College Thesis Game [Re: Pedro_Amorim] #115540
03/07/07 19:33
03/07/07 19:33
Joined: Nov 2006
Posts: 129
Gondomar, Portugal
Pedro_Amorim Offline OP
Member
Pedro_Amorim  Offline OP
Member

Joined: Nov 2006
Posts: 129
Gondomar, Portugal
So. My college has bought 3d GameStudio 6.50 but i havent used it yet, so i dont know the new features it contains.
One thing that i would like to know is info relating Multi-Subobject in 3d studio max, i.e is gamestudio 6.50 able to import meshes from 3d studio max with multi sub object texturing.? more than one texture per model?
Because if so i was thinking of using 2 textures for the gun. 1 1024^2 and one 1024*512 for the barrel and other stuff.

Does anyone know? How about a good export plugin for max8?

Re: Xtreme Paintball - College Thesis Game [Re: frazzle] #115541
03/07/07 19:38
03/07/07 19:38
Joined: Nov 2006
Posts: 129
Gondomar, Portugal
Pedro_Amorim Offline OP
Member
Pedro_Amorim  Offline OP
Member

Joined: Nov 2006
Posts: 129
Gondomar, Portugal
Quote:

Nice paintball gun Pedro, you've added great detail with a semi-low polycount which I can concluded from that you master box modeling quite well if I look at the wire frame of the model so nice job
Can't wait to see this skinned

Cheers

Frazzle




Thanks Frazzle
I actually use the edge extrude method which is actually pretty good:D

Re: Xtreme Paintball - College Thesis Game [Re: Pedro_Amorim] #115542
03/07/07 19:41
03/07/07 19:41
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Quote:


Thanks Frazzle
I actually use the edge extrude method which is actually pretty good:D




Oke, so actually you started from a box which you extruded

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Xtreme Paintball - College Thesis Game [Re: frazzle] #115543
03/07/07 19:43
03/07/07 19:43
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
Quote:

more than one texture per model?



This is possible, just hit the import in MED


"Yesterday was once today's tomorrow."
Re: Xtreme Paintball - College Thesis Game [Re: Inestical] #115544
03/07/07 21:04
03/07/07 21:04
Joined: Nov 2006
Posts: 129
Gondomar, Portugal
Pedro_Amorim Offline OP
Member
Pedro_Amorim  Offline OP
Member

Joined: Nov 2006
Posts: 129
Gondomar, Portugal
Frazzle: i actually used a plane
Edge extrude is also known as plane modelling.

Inestical: I import the 3ds file created from max, i locate the two files that im using but then they dont appear inside med. :|

Is it because im using an old version?
Im waiting for my school to get me the 6.50 version.

Re: Xtreme Paintball - College Thesis Game [Re: Pedro_Amorim] #115545
03/08/07 13:54
03/08/07 13:54
Joined: Nov 2006
Posts: 129
Gondomar, Portugal
Pedro_Amorim Offline OP
Member
Pedro_Amorim  Offline OP
Member

Joined: Nov 2006
Posts: 129
Gondomar, Portugal
Help anyone?

Re: Xtreme Paintball - College Thesis Game [Re: Pedro_Amorim] #115546
03/08/07 17:03
03/08/07 17:03
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
figuring out model importing and exporting is always a frustrating task, you might want to ask here:

http://www.coniserver.net/ubbthreads/postlist.php/Cat/0/Board/UBB14

Re: Xtreme Paintball - College Thesis Game [Re: lostclimate] #115547
03/08/07 17:34
03/08/07 17:34
Joined: Mar 2006
Posts: 752
Portugal
demiGod Offline
User
demiGod  Offline
User

Joined: Mar 2006
Posts: 752
Portugal
Hi Pedro,

Your paintball gun its looking awesome and your concept game idea looks really nice and promising. However, if you dont have much experience with 3DGS yet, your task can be very hard, because game development alone can be a really pain in the arss..

In the other hand, if you are convict of your ideas and implementation you will be succeed for sure and of course with the help of this great 3dgs community.

About 3ds max exporting thing, i cant give you 100% formulas because i dont have 3ds max and dont use it, but i can give you some hints i heard, where you can export max to mdl with animation too if needed:

1) In downloads page you have a plugin that export .mdl files from max but its a little outdated and i believe you only can export one texture (a standard diffuse map only), and sometimes it doesnt work, or;

2) There is a .x format exporter for max called Panda .x and then you can import it to MED, or;

3) There is a Ultimate Unwrap3D exporter for max, but then you need to have U3D which isnt expensive and then export to mdl (via U3D exporter), or;

4) There is a program called Deep Exploration (relative expensive software)that can open max files directly (via DCOM), and then export to .x format and then import into Milkshape or Fragmotion, or directly into MED;

Well, probably there are easiest ways to do this so other users can tell you if so.

I hope it helps and good luck with your interesting project !
If you need help just ask.
Cheers.

Re: Xtreme Paintball - College Thesis Game [Re: demiGod] #115548
03/13/07 20:27
03/13/07 20:27
Joined: Nov 2006
Posts: 129
Gondomar, Portugal
Pedro_Amorim Offline OP
Member
Pedro_Amorim  Offline OP
Member

Joined: Nov 2006
Posts: 129
Gondomar, Portugal
So my teacher said today that they bought two licenses of 3dgamestudio 6.50 for me and my other colleague that is doing a game as well. I hope to get it this week so i can start messing arround with the new features.
I'll be sure to post the stuff i do. in the meanwhile here is the poster for my thesis. Its in portuguese but how well:D


Re: Xtreme Paintball - College Thesis Game [Re: Pedro_Amorim] #115549
03/13/07 21:09
03/13/07 21:09
Joined: Aug 2005
Posts: 1,012
germany, dresden
ulf Offline
Serious User
ulf  Offline
Serious User

Joined: Aug 2005
Posts: 1,012
germany, dresden
nice to see your progress, please keep us all informed. iam really interested in this project.
have you thought about what multiplayer base you intend to use? i suggest you to read through the multiplayer forum for that.

Page 2 of 24 1 2 3 4 23 24

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1