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Re: Xtreme Paintball - College Thesis Game
[Re: achaziel]
#115741
11/15/07 20:44
11/15/07 20:44
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Joined: Nov 2006
Posts: 129 Gondomar, Portugal
Pedro_Amorim
OP
Member
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OP
Member
Joined: Nov 2006
Posts: 129
Gondomar, Portugal
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After a long hiatus, here it is! Xtreme Paintball! The game is done, and well. school is over. the resolution is made to 1280*1024. you can use both fingers to fire. alternating with each other. THe musics are, from Rival Schools, well they broke up some time ago. And also from Audiovent. I have yet to add a credits screen to the end which i still havent. I had to deliver the game and thesis today so, i couldnt finish everything up. But in the next days i will add some more stuff. This game is LAN based, so if you only have one pc at home, you can try run the server and client on the same machine to see the player model. Game: http://www.pedroamorim.com/stuff/monografia/Xtreme_Paintball_Setup.rarPICS: Bye
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Re: Xtreme Paintball - College Thesis Game
[Re: Shadow969]
#115743
11/15/07 22:13
11/15/07 22:13
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Joined: Oct 2004
Posts: 4,134 Netherlands
Joozey
Expert
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Expert
Joined: Oct 2004
Posts: 4,134
Netherlands
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Great! sadly my resolution is max at 1280x800, and I don't have the possibility to try on lan... oh well, should have read before I downloaded for 40 minutes. EDIT: nice music
Last edited by Joozey; 11/15/07 22:13.
Click and join the 3dgs irc community! Room: #3dgs
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Re: Xtreme Paintball - College Thesis Game
[Re: Joozey]
#115744
11/15/07 23:48
11/15/07 23:48
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Joined: Aug 2005
Posts: 1,012 germany, dresden
ulf
Serious User
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Serious User
Joined: Aug 2005
Posts: 1,012
germany, dresden
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just a short comment from my side. first of all nice that you finished it! -good level design -overall good use of graphics -superb models -nice interface (especially the glasses with fingers on em) the only negative thing i could find was the shots should have some random factor as in reallife they do have too. its just a bit unrealistic hitting the same spot from 20m away ahh oh and jump is too high for my mind especially with that suit on.was there crouching? oh well gonna test it tommorrow again. really good job man!
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Re: Xtreme Paintball - College Thesis Game
[Re: Joozey]
#115745
11/15/07 23:54
11/15/07 23:54
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Joined: Mar 2006
Posts: 752 Portugal
demiGod
User
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User
Joined: Mar 2006
Posts: 752
Portugal
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Ok, just a few things that Pedro didnt mentioned:
- the main purpose of this demo is to get feedback about possible new bugs
- in order to not duplicate it, i will put a list of known bugs at the end of this post
- so please just report new bugs or problems you may encounter
- please understand this is not a finished project, due the short development time
- the first goal was to Pedro finish his teasis and deliver it at time
Also:
- the game max players are 4 at the moment
- optimized for LAN
- but its possible to play over net, editing the .bat files and inserting the -ip
- of course, over net might have problems relating latency, etc... but it works
Credits:
- thanks to Christian Behrenberg (aka HeelX) author of Font Render
Input:
- < WASD > Movement
- < MOUSE > Camera, direction and shoot
- < SPACE > Jump
- < SHIFT > Crouch
- < TAB > Statistics Table
- < R > Reload weapon
Known bugs, please report new ones - on menu <esc> the game still loads
- the player´s movement use precise collision detection, it means that they can stuck each other or in the map models
- when hidded strings above player´s head only are deactivated on clients
- when reloading pods sometimes the ball´s counting are not correct
- no collision on the gun yet
- balls are visible only in the clients (local) yet
- when a client logout sometimes the statistics table doesnt update correctly < tab >
- 3rd person camera needs improvements like smooth transition and lag near obstacles
- central tube hull / collision problem
- when a player is eliminated and restarts his position, can stuck on other player that possibly be in one of the four restart vectors positions (at four field corners)
Thanks for your time. Jorge
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Re: Xtreme Paintball - College Thesis Game
[Re: demiGod]
#115746
11/16/07 00:04
11/16/07 00:04
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
Senior Expert
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Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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One big complaint:
Why restrict the resolution to 1280x1024? Thats insane!
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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Re: Xtreme Paintball - College Thesis Game
[Re: demiGod]
#115748
11/16/07 11:07
11/16/07 11:07
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Joined: Aug 2003
Posts: 2,122 Berlin, Germany
checkbutton
Expert
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Expert
Joined: Aug 2003
Posts: 2,122
Berlin, Germany
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Although i can't play it with my actual maximum resolution, I tried it, and I like it. The best thing in the game is, that you can use both fingers to fire, as it is in real life. Good work. Perhaps prssing ESC should not directly shut down the game, perhaps a prompt asking for it would be better. One wrong key and you are out.
I don't have a homepage, for god's sake!
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Re: Xtreme Paintball - College Thesis Game
[Re: checkbutton]
#115749
11/16/07 11:48
11/16/07 11:48
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Joined: Jul 2007
Posts: 959 nl
flits
User
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User
Joined: Jul 2007
Posts: 959
nl
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i liked playing against myself maby i am going to play it white others it looks great jumps are realy hihg and its stucking at many places
oke not named bugs yet: -if you reload and walk the animas stuck to gether and you stay walking and the somtimes but thats maby my problem the sounds stucks - maby not impoted but you shout half red half black paint bals and the splash green
to add/change -sound off (i dont hate the music but wite 2 sounds i get crazy) -mouse_sensitve -capture flag(teamwork) - everyone has othere collored paintbals and splahes
maby i will update my list but for that i need to play more to night ow and the wind is realy cool but could it be change some times
"empty"
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