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Re: Small Project- Hover Tanx
[Re: lostclimate]
#117027
03/17/07 20:46
03/17/07 20:46
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
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Joined: Jun 2006
Posts: 2,640
Earth
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don't think you've mentioned that yet... is this going to be multiplayer? if yes, careful calling it "small"...^^ I'm doing pretty much the same game, except in space, and it's taken me months to get as far as I am now... off course, you've got more experience though... good luck with this! really wanna play it
~"I never let school interfere with my education"~ -Mark Twain
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Re: Small Project- Hover Tanx
[Re: lostclimate]
#117030
03/25/07 08:18
03/25/07 08:18
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Joined: Oct 2005
Posts: 4,771 Bay City, MI
lostclimate
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Posts: 4,771
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well heres the link, a youtube version will be up within the hour: HEREedit, heres the youtube video, sorry it shows a bunch of lag because of the screen capture program im using : HERE
Last edited by lostclimate; 03/25/07 08:22.
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Re: Small Project- Hover Tanx
[Re: lostclimate]
#117031
03/25/07 09:55
03/25/07 09:55
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
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Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
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I like the sky cube, it fits the atmosphere like a charm The shooting could be more realistic, let smoke come out of the barrel, let the bullets explode on impact, the tank its movement is abit to brute,... but I think you're capable of doing all of that Nice work !! Cheers Frazzle
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Re: Small Project- Hover Tanx
[Re: frazzle]
#117032
03/25/07 11:29
03/25/07 11:29
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
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Posts: 2,640
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"the tank its movement is abit to brute" Seconed... first thing I thought (after thinking "hey, cool"^^)... when you turn, the tank "rolls", which is cool for a hovertank, but maybe it should do so more smoothly. also, why not make the turret rotate 360 degrees? Do you know the steering of the tank in UT 2004, or games similar to it? I think those are cool controls, but that's just my personal fav. Just an idea. Your controls look good as well, just make it all smoother. Maybe it's just the video as well, as you said. I'm missing some cool particle effects... dust rising from the ground after the tank hovered over it, and smoke. Also, a better shader for the tank might be nice. All in all: good start, keep it up! ... looks nice, Micha
~"I never let school interfere with my education"~ -Mark Twain
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