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Re: searching for textur-to-bumpmap-converter [Re: RedPhoenix] #117339
04/14/07 22:35
04/14/07 22:35
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
The lighter the color, the higher it thinks the pixel is.

lookup some bumpmaps to see examples.

I'm not an artist, so I can't tell you the best way to make them, but here's my recommendation:


Manually draw the bumpmap. See how their done, and draw one to match your image. Then add some noise if you can. And then use a SLIGHT gausan blur to smooth it a bit. Then convert it with your NMG and there you go!

You can try a grayscale image of the original texture as well, and it will work, but it will not be correct and look bad.


xXxGuitar511
- Programmer
Re: searching for textur-to-bumpmap-converter [Re: xXxGuitar511] #117340
04/15/07 12:35
04/15/07 12:35
Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
Puppeteer Offline OP
Expert
Puppeteer  Offline OP
Expert

Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
@ xXxGuitar511:
Thx!


Formally known as Omega
Avatar randomness by Quadraxas & Blade
http://omegapuppeteer.mybrute.com
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