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Re: [Plugin] Import von 2. UVMap / Import of 2nd U [Re: xXxGuitar511] #119535
03/28/07 04:10
03/28/07 04:10
Joined: Feb 2006
Posts: 324
Germany
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maybenew Offline OP
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you would think it is that simple, wouldn't you?

but the whole point of this is to create/access a second set of UV coordinates!

example:
Skin 1, UV set 1, diffuse texture
Skin 2, UV set 2, shadow texture (lightmap)

this way you can use a different UV mapping for each of the both skins!

And THAT is the hard part! Perhaps I did not get it, but I don't think you can modify the UV coordinates for each skin seperately using C-script!

JCL said that the engine internally supports 3 different UV sets, but you can only access one with MED!

Re: [Plugin] Import von 2. UVMap / Import of 2nd U [Re: maybenew] #119536
03/28/07 15:34
03/28/07 15:34
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
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Oh, well thats a bit different. I thought you wanted to switch between UV mappings at runtime.

I see what your looking for now. I'm not sure if you have the access to do so though. Even with a plugin that could read an asc file and create a UV map from it, how would you apply it to the models (second) skin at rumtime?


xXxGuitar511
- Programmer
Re: [Plugin] Import von 2. UVMap / Import of 2nd U [Re: xXxGuitar511] #119537
03/28/07 16:23
03/28/07 16:23
Joined: Feb 2006
Posts: 324
Germany
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maybenew Offline OP
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maybenew  Offline OP
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Germany
ent_mesh

Re: [Plugin] Import von 2. UVMap / Import of 2nd U [Re: xXxGuitar511] #119538
03/30/07 02:14
03/30/07 02:14
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
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PHeMoX  Offline
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Quote:

I see what your looking for now. I'm not sure if you have the access to do so though. Even with a plugin that could read an asc file and create a UV map from it, how would you apply it to the models (second) skin at rumtime?




I don't think we have access to it, since isn't the second or third UV-set used for lightmapping within 3dgs?

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: [Plugin] Import von 2. UVMap / Import of 2nd U [Re: PHeMoX] #119539
03/30/07 02:41
03/30/07 02:41
Joined: Feb 2006
Posts: 324
Germany
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maybenew Offline OP
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maybenew  Offline OP
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Germany
honestly I don't know exactly!
I caught some bits and pieces from JCL and some more technical oriented people!

as far as they say it is possible to access and modify the data within the mesh of a model using a plugin!

Re: [Plugin] Import von 2. UVMap / Import of 2nd U [Re: maybenew] #119540
03/30/07 09:48
03/30/07 09:48
Joined: May 2002
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ventilator Offline
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ventilator  Offline
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it is possible! it just isn't as simple as it first seems.

i guess someone with a lot of direct3d experience could do such a plugin in 2 or 3 days but these people are rare here on the forum and probably wouldn't like to work for ~5€/hour. i think i would be able to do it too but it would take me 2 or 3 weeks full time because i would have to read a lot and experiment a lot so it isn't worth it for me.

Re: [Plugin] Import von 2. UVMap / Import of 2nd U [Re: ventilator] #119541
03/30/07 15:15
03/30/07 15:15
Joined: Dec 2000
Posts: 4,608
mk_1 Offline

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mk_1  Offline

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Depends on the payment
I'd join Andreas jobs offer because I'm in need of a second uv set as well.


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Re: [Plugin] Import von 2. UVMap / Import of 2nd U [Re: maybenew] #119542
03/30/07 22:44
03/30/07 22:44
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Posts: 324
Germany
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maybenew Offline OP
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I think the community would greatly benefit of such a plugin and the author would be able to sell more than one copy!

Perhaps people who are interested in such a plugin can offer additional payment. At some point it will be enough to attract some direct3d/c++ guru to code the thing!

My initial offer is 150 Euro.

(make an offer to be added to this price, the programmer will receive the sum of all offers)

Re: [Plugin] Import von 2. UVMap / Import of 2nd U [Re: maybenew] #119543
03/31/07 10:16
03/31/07 10:16
Joined: Dec 2000
Posts: 4,608
mk_1 Offline

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mk_1  Offline

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+30

=180€


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Re: [Plugin] Import von 2. UVMap / Import of 2nd U [Re: mk_1] #119544
03/31/07 10:50
03/31/07 10:50
Joined: Sep 2005
Posts: 980
Aue, Sachsen, Germany
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Wicht Offline
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+30

=210€

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