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Re: Easy street creation tool [Re: xXxGuitar511] #120317
05/03/07 15:18
05/03/07 15:18
Joined: Dec 2006
Posts: 65
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andy_1984 Offline
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andy_1984  Offline
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Posts: 65
any news on a release oliver ?

would be much apreciated.

Re: Easy street creation tool [Re: andy_1984] #120318
05/04/07 10:56
05/04/07 10:56
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
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oliver2s  Offline OP
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Joined: Aug 2002
Posts: 3,258
Mainz
It takes some time. I'm not working on it until I finished school in 2 weeks.

Re: Easy street creation tool [Re: oliver2s] #120319
05/04/07 11:56
05/04/07 11:56
Joined: Dec 2006
Posts: 65
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andy_1984 Offline
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andy_1984  Offline
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Posts: 65
ah right no worries, i know it takes time buddy, just curios is all, nevermind the software just stick in at school till you got time

Re: Easy street creation tool [Re: andy_1984] #120320
05/08/07 20:41
05/08/07 20:41
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Posts: 4,771
Bay City, MI
is it a dll plugin, because if not, how did you edit the mdl file, Im curious because i want to make a script that will make one model with flat surfaces placed as grass sprites, at relative parts in a level, but i cant figure out how to edit a mdl file

Re: Easy street creation tool [Re: lostclimate] #120321
05/08/07 21:08
05/08/07 21:08
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
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oliver2s  Offline OP
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Posts: 3,258
Mainz
It just uses vec_to_mesh to deform a street models. I'm thinking about to release this tool as stand-alone for free because I'm too lazy to write a complete editor with more features at the moment
I guess if I finished it you only have to bind the street-tool script in your project and press a button to activate it.

Re: Easy street creation tool [Re: oliver2s] #120322
05/08/07 21:50
05/08/07 21:50
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Posts: 4,771
Bay City, MI
how can you add street sections using this?

Re: Easy street creation tool [Re: lostclimate] #120323
05/08/07 21:57
05/08/07 21:57
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
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Posts: 3,258
Mainz
There many street tiles stitched together while editing. They have a small texture to save disk space and get there texture from one material, this saves also texture memory.

Re: Easy street creation tool [Re: oliver2s] #120324
05/09/07 07:33
05/09/07 07:33
Joined: Aug 2003
Posts: 2,122
Berlin, Germany
checkbutton Offline

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checkbutton  Offline

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Posts: 2,122
Berlin, Germany
Perhaps you can implement a crossroads function by let the user do it manually. So that the crossroad isn't created automatically when paths cross each other, but when the user hits a button. Then you could create crossroads with connection points at the side of the street. This would also make it possible to make different types of crossroads.

Hope I helped here...


I don't have a homepage, for god's sake!
Re: Easy street creation tool [Re: Night Viper] #120325
05/09/07 12:10
05/09/07 12:10
Joined: May 2007
Posts: 175
Germany
dblade Offline
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dblade  Offline
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Posts: 175
Germany
Looks usefull

Hope work on it will be finished, soon

Re: Easy street creation tool [Re: oliver2s] #120326
05/09/07 13:04
05/09/07 13:04
Joined: Dec 2006
Posts: 65
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andy_1984 Offline
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andy_1984  Offline
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Posts: 65
Quote:

I'm thinking about to release this tool as stand-alone for free because I'm too lazy to write a complete editor with more features at the moment




yup, you know you want to do that oliver

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