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Re: AGEngine
[Re: bstudio]
#122716
05/15/07 08:23
05/15/07 08:23
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
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*bump* Yo, I'm still having issues with the level loader, but I will be able to update the screenshots and other stuff pretty soon though I still have the personal thingie open.. Also I'm going to work an contract website, which will also reduce amount of time used in the engine 
"Yesterday was once today's tomorrow."
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Re: AGEngine
[Re: Inestical]
#122717
05/18/07 15:36
05/18/07 15:36
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
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Hello dudes, dudettes (?), I'm making simple request =) If anyone of you know how to use blender and are willing to help me, read on: I'd like you to make decent sized level, made with "2x2x0" planes. I've done the exporter to work only with planes.. sorry for that  gonna make better exporter later on.. ( Also level with one skin is okay also (will export as model), since I haven't implemented multi-materials yet =( )
Last edited by Inestical; 05/18/07 15:37.
"Yesterday was once today's tomorrow."
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Re: AGEngine
[Re: lostclimate]
#122719
05/18/07 19:57
05/18/07 19:57
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
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What I mean is that, with the basic gridding, the planes size should be two "gridquads" wide, two long and zero depth Code:
_________ | | | |___|___| | | | |___|___| <- like that
You don't need to worry about wether use triangles or quads, since I will use premade plane for it anyways
Last edited by Inestical; 05/18/07 19:58.
"Yesterday was once today's tomorrow."
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Re: AGEngine
[Re: lostclimate]
#122721
05/18/07 21:41
05/18/07 21:41
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
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PM me your msn addr. and show me how you got it
"Yesterday was once today's tomorrow."
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Re: AGEngine
[Re: lostclimate]
#122723
05/19/07 10:13
05/19/07 10:13
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
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OP
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thanks, added you to the list =)
"Yesterday was once today's tomorrow."
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Re: AGEngine
[Re: Nowherebrain]
#122725
05/25/07 22:10
05/25/07 22:10
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Joined: Apr 2005
Posts: 3,815 Finland
Inestical
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Mwhahahahaaa I'm back! With something to explode your eyes (sorry I just love blue  ):  New features: - Basic level reader (not shown, and must be enchaned for lostclimate's level  ) - Frame Buffer Object to speed up post processes - Post processing: Blooooooooooooooom! (I'm on to Tonemapping  )
"Yesterday was once today's tomorrow."
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