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Re: Angelas World 2: Tower of the Unknown [Re: Captain_Kiyaku] #122940
10/27/07 16:36
10/27/07 16:36
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline
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Error014  Offline
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Posts: 3,208
Germany
You, sir, are an insane person. So you want to stop this now? Because, let's face it, when you freeze it now, you will never finish it.

So here you are, with a pretty promising game and a huge fanbase (I mean, just read this thread, it's ridiculous), and yet, you stop? I know that you say from yourself that you have problems motivating yourself, but come on. Wouldn`t it be enough to read this thread? I never even get a fraction of this feedback, yet I can still motivate myself with the one or other encouraging comment.
What you need to do before doing anything else is finding a way to keep motivated longer. Make a list in which you write what you've done each day and reading it will motivate you. Don't delete things you've done from your To-Do-List, make them red or something, but keep them on the list. It also motivates. MAKE such a list
You need to improve the planning. The project was probably too large to be ever finished by just a single person, but why dont you finish what you've started so far, post it here and let you motivate by the dozens of comments sure to follow?

Aah, what a shame. Of course, many of us have a few "frozen" projects (myself included), but tihs time, with the amazing amount of feedback given and no other reason to stop other than just no motivation (no technical issues or something along these lines), its just too sad. I had to say something. Thank you.

All I can hope is that you only posted "Project Frozen" because you hope for many comments that motivate you again. In this case, let this be number one.


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
Re: Angelas World 2: Tower of the Unknown [Re: Captain_Kiyaku] #122941
10/27/07 17:48
10/27/07 17:48
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
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Joozey  Offline
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Posts: 4,134
Netherlands
I guess the tower reached space now?


Click and join the 3dgs irc community!
Room: #3dgs
Re: Angelas World 2: Tower of the Unknown [Re: Joozey] #122942
10/27/07 22:30
10/27/07 22:30
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
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PHeMoX  Offline
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Joined: Sep 2002
Posts: 8,177
Netherlands
Frozen != dead... right? It's cold in space too, but..


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Angelas World 2: Tower of the Unknown [Re: PHeMoX] #122943
01/07/08 03:57
01/07/08 03:57
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Captain_Kiyaku Offline OP

Dichotomic
Captain_Kiyaku  Offline OP

Dichotomic

Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
I just worked on a bit in my vacations and finished my dialog system.

The text is made by HeelX's Font Plugin to calculate the size in pixel.

The background for it is dynamically created with particles so it kinda looks like a cloud. If the text is outside the screen, it will be re-placed so everything is shown.

It's quite simple to use, just handle a pointer of the speaking person (to know where to display the text) + the text itself.

But please, no discussion about going on or why stopping or whatever. I just wanted to go on a bit, don't know for how long. Probably the fact that my practical training as computer scientist stops in half a year, makes me want to work on the game and hopefully find a way to become a fulltime, paid gamedesigner.



Anyway, here a screenshots.





My Blog

"Tag und Nacht schrei ich mich heiser,
Wind weht alle Worte fort,
Tag und Nacht schrei ich mein Krähenwort!"

Subway To Sally - Krähenkönig
Re: Angelas World 2: Tower of the Unknown [Re: Captain_Kiyaku] #122944
01/07/08 12:54
01/07/08 12:54
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
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Joozey  Offline
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Netherlands
That is awesome :0
I want to hit my head on the same stone as you did!


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Room: #3dgs
Re: Angelas World 2: Tower of the Unknown [Re: Joozey] #122945
01/07/08 15:15
01/07/08 15:15
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Posts: 2,640
Earth
sounds very cool
... and very simple to use.
just wondering: how do you decide how many particles you create? you look at how long the string is... and then?
or... where to create them?

looks very cool, fits the style perfectly!


~"I never let school interfere with my education"~
-Mark Twain
Re: Angelas World 2: Tower of the Unknown [Re: Joozey] #122946
01/07/08 16:32
01/07/08 16:32
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
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FBL  Offline
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F

Joined: Sep 2003
Posts: 9,859
Quote:

That is awesome :0
I want to hit my head on the same stone as you did!




ugh..... that stone is covered with blood and some dried brain parts for sure
Maybe take a clean one.

Re: Angelas World 2: Tower of the Unknown [Re: FBL] #122947
01/07/08 18:06
01/07/08 18:06
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
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PHeMoX  Offline
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Joined: Sep 2002
Posts: 8,177
Netherlands
Lol!! It's messy for sure.

Cool that you're still working on this Sven,

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Angelas World 2: Tower of the Unknown [Re: PHeMoX] #122948
01/07/08 18:18
01/07/08 18:18
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Captain_Kiyaku Offline OP

Dichotomic
Captain_Kiyaku  Offline OP

Dichotomic

Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Thanks.

@Germanunkol, they are fixed (20 particles right now) which is enough for the longest string. I was thinking about checking the length and change the size of the particles then too but i think it's not necessary since there are only a few particles.


My Blog

"Tag und Nacht schrei ich mich heiser,
Wind weht alle Worte fort,
Tag und Nacht schrei ich mein Krähenwort!"

Subway To Sally - Krähenkönig
Re: Angelas World 2: Tower of the Unknown [Re: Captain_Kiyaku] #122949
01/07/08 19:48
01/07/08 19:48
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
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Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Indeed great to see that you kept on working to improve this great project

/%Finger crossing message%\
I do hope you continue the process, this is just a too unique project
/%End of message%\

Cheers

Frazzle


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