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A6 Rendering Question? #123512
04/12/07 15:18
04/12/07 15:18
Joined: Feb 2006
Posts: 126
USA,
manic7creations Offline OP
Member
manic7creations  Offline OP
Member

Joined: Feb 2006
Posts: 126
USA,
Does A6 render high poly objects or large 3D models better than most game engines out there. Don't answer this if you don't know.


Thanks,

Chris

Re: A6 Rendering Question? [Re: manic7creations] #123513
04/12/07 15:27
04/12/07 15:27
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline
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bstudio  Offline
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Joined: Aug 2006
Posts: 652
Netherlands
A6 has a quite fast render engine, but the FPS based on the amount of polygon's rendered on your screen also has to do with your video card power and processor power


BASIC programmers never die, they GOSUB and don't RETURN.
Re: A6 Rendering Question? [Re: bstudio] #123514
04/12/07 15:38
04/12/07 15:38
Joined: Feb 2006
Posts: 126
USA,
manic7creations Offline OP
Member
manic7creations  Offline OP
Member

Joined: Feb 2006
Posts: 126
USA,
Is there any tools out there to figure how to make games that is suitable for computers that don't have enough power to run games that require a lot of high processing rendering. Do you know what i'm talking about????

Re: A6 Rendering Question? [Re: manic7creations] #123515
04/13/07 18:09
04/13/07 18:09
Joined: Jan 2003
Posts: 4,615
Cambridge
Joey Offline
Expert
Joey  Offline
Expert

Joined: Jan 2003
Posts: 4,615
Cambridge
no. may we answer if we don't know the solution this time?

if i interpreted your question correctly, you're asking for an authoring system which runs efficiently on non-top-notch hardware? that's what 3d gamestudio is famous for. at least the older versions were highly optimized to not run shaggy on older systems.

joey.


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