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shaders *DELETED* #124848
04/18/07 12:02
04/18/07 12:02
Joined: Apr 2007
Posts: 83
prog Offline OP
Junior Member
prog  Offline OP
Junior Member

Joined: Apr 2007
Posts: 83
Post deleted by anamika

Re: shaders [Re: prog] #124849
04/18/07 12:10
04/18/07 12:10
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline
User
bstudio  Offline
User

Joined: Aug 2006
Posts: 652
Netherlands
yes you can, but please stop posting this everywhere.


BASIC programmers never die, they GOSUB and don't RETURN.
Re: shaders [Re: bstudio] #124850
04/18/07 18:18
04/18/07 18:18
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
Expert
EX Citer  Offline
Expert

Joined: May 2002
Posts: 2,541
Berlin
Are you kidding? Do you want to get banned? Looks like you want to jackass everyone here, ANAMIKA. That sucks!

Never post the same twice again! Thank you!

And there is a EDIT BUTTON SO YOU CAN EDIT YOUR POST!


:L
Re: shaders [Re: EX Citer] #124851
04/18/07 21:21
04/18/07 21:21
Joined: Jan 2003
Posts: 4,615
Cambridge
Joey Offline
Expert
Joey  Offline
Expert

Joined: Jan 2003
Posts: 4,615
Cambridge
rofl, seems as if we were drowned in a flood of agressive young newbies...

Re: shaders [Re: prog] #124852
04/18/07 21:36
04/18/07 21:36
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Quote:

can we apply shaders to a building, if yes HOW?




Are you using a model or are you using WED blocks?

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: shaders [Re: PHeMoX] #124853
04/18/07 22:20
04/18/07 22:20
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Quote:

Are you using a model or are you using WED blocks?

Cheers




He is using A6.2 and 3ds max. I hope this says everything.


Models, Textures and Games from Dexsoft
Re: shaders [Re: Machinery_Frank] #124854
04/18/07 22:29
04/18/07 22:29
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
so he's a pro

Re: shaders [Re: broozar] #124855
04/18/07 22:53
04/18/07 22:53
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
genious!!!!!

Re: shaders [Re: lostclimate] #124856
04/19/07 21:50
04/19/07 21:50
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Lol!!


@Frank_G: Oops, didn't noticed, thanks for the heads up.

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software

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