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Re: New Fantasy Texture Pack - almost finished
[Re: zazang]
#125108
04/20/07 03:40
04/20/07 03:40
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Joined: Feb 2005
Posts: 1,785 Jesusland
Towelie
Serious User
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Serious User
Joined: Feb 2005
Posts: 1,785
Jesusland
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Every game engine has a few people who are amazingly exceptional in their talents.
You eat them for breakfast. Great job! If I had more use for dungeon, I'd be sure to buy it... speaking of which, I have to get around to your latest texture set...
Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide.
A stitch in time saves nine... what the hell does that mean?!?
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Re: New Fantasy Texture Pack - almost finished
[Re: Towelie]
#125109
04/20/07 05:09
04/20/07 05:09
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
Expert
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Expert
Joined: Mar 2006
Posts: 2,503
SC, United States
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Very nice, I might get this for my project...
I know it doesn't seem like it would fit, but the level I showed was simply for testing...
xXxGuitar511 - Programmer
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Re: New Fantasy Texture Pack - almost finished
[Re: Helghast]
#125111
04/20/07 07:59
04/20/07 07:59
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
OP
Senior Expert
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OP
Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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Thank you very much for your encouraging words. I want to make a few colour corrections and a few more sample scenes and then we will launch it. Dennis_Fantasy: Regarding your name you really should get this pack  The price will be lower than our sci-fi pack since the sci-fi pack has more textures. xXxGuitar511: It might be that our sci-fi pack is better suited to your needs. But often both fits in a project. Doom3 has a few cool excavation levels with fantasy appeal besides the sci-fi look. Many other games also mix sci-fi and fantasy. To be honest - when I would start my dream project then it also would be a mixture of fantasy and sci-fi. Damocles: Yes. I love the artworks from every Unreal-related game. They have amazingly good artists and I am still far behind them. But I also admire the artists of Valve / Half Life 2. They have exceptional lighting and texturing. And lately the artworks of the game "Stalker" impressed me very much as well. They modelled almost every board and created fantastic textures and lighting.
Models, Textures and Games from Dexsoft
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Re: New Fantasy Texture Pack - almost finished
[Re: Machinery_Frank]
#125113
04/20/07 09:14
04/20/07 09:14
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Joined: May 2002
Posts: 2,541 Berlin
EX Citer
Expert
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Expert
Joined: May 2002
Posts: 2,541
Berlin
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Hi Frank, Ich habe das Gefühl das die Texturen etwas Flach wirken. Besonders fiel es mir bei diesem Bild 2 auf. Also bei den gezackten weißen Linien auf der Heightmap bei dem Türrahmen. Da hätte ich einen "Verlauf" von schwarz nach weiß gemacht und nicht so eine harte Schwarzweißkannte. Natürlich kein gleichmäßiger Verlauf sondern ein gebogener. Das hätte dann den Vorteil das dieses Gezackte Muster nicht einfach nur ein Relief sondern eine Säule wäre wie es sie an Portalen gibt. Nur so als Tip. Wäre insofern gut als das es die Abwechslung erhöht da es nicht nur Flächen sondern auch Körper darstellt. MAl auf die schnelle gemacht, das geht sicher nochbesser:  Und weil es auf meinem Bildschirm meistens zu hell dargestellt wird, hier ein helleres  Passt vielleicht nicht wirklich gut zu dieser Gestaltung, weil es jetzt so alleinsteht... Aber irgendwie fand ich es flach. Vielleicht ist diese idee eher was für ein anderes texturpack 
:L
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