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Re: New Fantasy Texture Pack - almost finished [Re: EX Citer] #125114
04/20/07 10:04
04/20/07 10:04
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Ello:
Thank you. Regarding your question:
I use several tools to create textures. I do most of the job in a 2d-painting application (TheGIMP). Some inputs come from procedural shader generators (Lightwave, Genetica, MapZone). Random details come from procedural generators, filters and photos (via different blending modes). Details like arches, door-knobs and other stuff has to be painted manually.

Sometimes I create complicated structures in 3d to have more control. But often I can do the job in TheGIMP. It has a nice path-tool to create vector-based selections (like splines).

ExCiter:
I did not completely understand your proposal. Every customer can brighten or darken the textures if needed. I check all height, spec, normal and color maps in a little 3d-real-time-preview plug-in in TheGIMP and I rework height maps until it looks great in 3d.
This is important, otherwise normal maps look too noisy or too flat.


Models, Textures and Games from Dexsoft
Re: New Fantasy Texture Pack - almost finished [Re: Machinery_Frank] #125115
04/20/07 10:35
04/20/07 10:35
Joined: Feb 2003
Posts: 817
Dortmund, Germany
P
phil3d Offline
Developer
phil3d  Offline
Developer
P

Joined: Feb 2003
Posts: 817
Dortmund, Germany
die ornamente sind teilweise zu groß würd ich sagen das macht so ein maus feeling also das die tür viel kleiner ist als sie in wirklichkeit ist


Re: New Fantasy Texture Pack - almost finished [Re: phil3d] #125116
04/20/07 11:01
04/20/07 11:01
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Ja, das könnte sein. Im Pack sind ja noch 3 weitere Türen, die andere oder keine Muster nutzen.


Models, Textures and Games from Dexsoft
Re: New Fantasy Texture Pack - almost finished [Re: Machinery_Frank] #125117
04/20/07 11:28
04/20/07 11:28
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
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F

Joined: Apr 2005
Posts: 4,506
Germany
Beautiful work!
Looks like I should hurry with the fantasy sounds...


no science involved
Re: New Fantasy Texture Pack - almost finished [Re: fogman] #125118
04/20/07 14:32
04/20/07 14:32
Joined: May 2002
Posts: 2,541
Berlin
EX Citer Offline
Expert
EX Citer  Offline
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Joined: May 2002
Posts: 2,541
Berlin
Oha, the pictures are already down from imageshack. That was realy quick.

In anyway. All patterns were too flat for my taste. So they are only forming shapes but no bodies. So I edited one of your screenshots to show you what I mean. But I guess you didnßt see it. Anyway what I did didn´t look very well, because it didn´t fit to the rest. There would be too much to change to make it look as I thought. And now as the textures are, they are looking good. So that doesn´t make the work worth to change them. I just think they look a little flat what I don´t like but can be some kind of personal style.

Btw, on the picture I uploaded I had edited the left bottom pattern of the picture. I didn´t changed the brightness of your image. I change the brightness of the edited part I did.

It´s good as it´s now. Maybe too Kleinkariert by me


:L
Re: New Fantasy Texture Pack - almost finished [Re: Machinery_Frank] #125119
04/20/07 18:27
04/20/07 18:27
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
Quote:


Dennis_Fantasy:
Regarding your name you really should get this pack
The price will be lower than our sci-fi pack since the sci-fi pack has more textures.





didnt i allready simply state: must have! lol, heck im gonna get this:P
cant we make a deal, if i buy the sci-fi pack along, this pack gets a 50% discount *puppy eyes* ?


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: New Fantasy Texture Pack - almost finished [Re: Helghast] #125120
04/20/07 18:41
04/20/07 18:41
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Can't add anything to all of this, which is very positive
Oke, one thing: Amazing Job Frank

Cheers

Frazzle


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Re: New Fantasy Texture Pack - almost finished [Re: frazzle] #125121
04/20/07 20:38
04/20/07 20:38
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Dennis: No problem, we can discuss details via PM.

Thank you frazzle.


Models, Textures and Games from Dexsoft
Re: New Fantasy Texture Pack - new images [Re: Machinery_Frank] #125122
04/20/07 22:48
04/20/07 22:48
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Here are new shots from the same scene with a few more details added:






And here is this scene without any shaders and without shadows, just simple real-time OpenGL:



This little room still has less polies than an average Oblivion room. So it could be used in a game-level. Maybe I try that later.


Models, Textures and Games from Dexsoft
Re: New Fantasy Texture Pack - new images [Re: Machinery_Frank] #125123
04/20/07 22:51
04/20/07 22:51
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
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Joined: Jun 2005
Posts: 4,875
wow, now we're ready for creating THIEF IV. Great work as always, a pity that i'd rather need SciFi-Textures then medieval ones.

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