Hello everybody! I'm new on this forum. I have searched through it a lot, but I cannot find what I'm looking for. I'm trying to build my first racing game level, so I start with making the terrain. I decided to make it with google sketchup and then import it to WED. My question is how the car would interact with the terrain? I do not own Icex so I thought to design the road integreted in the terrain... Will this be fuctional or not?
this should work fine except you'll have problems if you want your vehicle to react differently to road and other terrain (like different traction, for example). this probably should've been asked in the level-design forum.
Easy way is to put in your level invisibles boxes and then check if the weel is inside the box. If yes and box is "water" or "grass"...etc then change behaviour of this weel. Or just use c_trace with scan_texture mode and str_cmpi function. Good luck
@tompo he can't do it with trace this way..he uses terrain, but it is easy with a colormap, some lines of code and u can change the behavior by color...
Thanks a lot. I am not good at programming, just the basics, but I am sure I'll make it. Once fisnished the project I'll try to post it as a tutorial. I could't find any of this type.