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[Sylex] are ps2.0 and vs2.0 required? #126958
04/28/07 10:47
04/28/07 10:47
Joined: Oct 2006
Posts: 873
S
Shadow969 Offline OP
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Shadow969  Offline OP
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Joined: Oct 2006
Posts: 873
Can Sylex3 work with ps1.4 and vs1.1? I've set everything correct, and none of examples work

Re: [Sylex] are ps2.0 and vs2.0 required? [Re: Shadow969] #126959
04/28/07 11:38
04/28/07 11:38
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
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Posts: 2,713
Lübeck
The dll doesn´t initialize, if shadermodel 2.0 isn´t supported. Maybe it could work if you remove it at the sourcecode and recompile it, but the included shaders are all written for 2.0.

Slin

Re: [Sylex] are ps2.0 and vs2.0 required? [Re: Slin] #126960
04/28/07 14:20
04/28/07 14:20
Joined: Oct 2006
Posts: 873
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Shadow969 Offline OP
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Shadow969  Offline OP
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Ok, thanx for explaining it

Re: [Sylex] are ps2.0 and vs2.0 required? [Re: Shadow969] #208121
05/24/08 22:31
05/24/08 22:31
Joined: Jul 2004
Posts: 1,710
MMike Offline
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MMike  Offline
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for me its doen't work too, and i have shader model 2 support :S wierd

Re: [Sylex] are ps2.0 and vs2.0 required? [Re: MMike] #208169
05/25/08 12:08
05/25/08 12:08
Joined: Apr 2007
Posts: 249
Louisana, USA
Ilidrake Offline
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Ilidrake  Offline
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Same here. I'm good up to model 3.0 and I've never been able to get this thing to work.


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Re: [Sylex] are ps2.0 and vs2.0 required? [Re: Ilidrake] #208173
05/25/08 14:09
05/25/08 14:09
Joined: Jul 2004
Posts: 1,710
MMike Offline
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MMike  Offline
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Tested with A7. I used include as demand and never shown errors, so i assume the script seams ok, and it says the dll had loaded fine. Though when i press ALT key, just show a black Panel... Thats weird, because it happens with every fx file i use. So i guess there's no way to use Sylex.. I herd about some error with Sylex and Panels so.. if thats true, i won't be able to use Sylex since my project is using alot of panels.



Last edited by MMike; 05/26/08 22:25.
Re: [Sylex] are ps2.0 and vs2.0 required? [Re: MMike] #246230
01/14/09 10:08
01/14/09 10:08
Joined: Jun 2006
Posts: 379
Flevoland, 5 meters under wate...
Roel Offline
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Roel  Offline
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Flevoland, 5 meters under wate...
Quote:
I herd about some error with Sylex and Panels so.. if thats true, i won't be able to use Sylex since my project is using alot of panels.


which panel error do you mean? the one with black borders where the alpha has to be zero?
In a game I have no problems with it, this is what I did to solve it:
create a secondary view. I think the layer must be higher than the camera's
It is possible you do not want a secondary view, and to make it invisible,
set the clip near to 0 and the clip far to 1.

may be an Idea, or even a life savin' solution...


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