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[wip] a simple space shoter
#127380
04/30/07 07:03
04/30/07 07:03
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Joined: Oct 2002
Posts: 8,939 planet.earth
ello
OP
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OP
Senior Expert
Joined: Oct 2002
Posts: 8,939
planet.earth
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holla, the past days i spent my spare time on this project. its a minigame called simplex. use mouse or cursor / wasd / space to play it. more images as well as a download: follow meany feedback is appreciated. as well as comments on how it runs on your machine. i found some issues while entities are created there is a noticable loading time i have no clue why its there thanks, ello
www.earthcontrol.dequoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
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Re: [wip] a simple space shoter
[Re: ello]
#127381
04/30/07 08:55
04/30/07 08:55
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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Ello: This is a great start. The lighting and explosions look very good. The flight behaviour of your ship and of the enemies is great. I like the gradient background.
Here are some problems that I found: The player-ship is too dark. Often you do not see the ship especially when you play it at daylight. The ships with the visible shields slow fps down. My system with GeForce 6800 GT (256 MB memory), 1 GB RAM and Athlon 64 (3200+) becomes unplayable slow.
Models, Textures and Games from Dexsoft
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Re: [wip] a simple space shoter
[Re: Machinery_Frank]
#127382
04/30/07 09:02
04/30/07 09:02
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Joined: Oct 2002
Posts: 8,939 planet.earth
ello
OP
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OP
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Joined: Oct 2002
Posts: 8,939
planet.earth
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thanks for your reply, frank. i was afraid of that. i dunno what causes this. atm i have no clue about it, since its lowpoly, and the funtion of it isnt that complex, too.
i guess i need to create a gamma slider, since on my laptop it's bright enough and it has been calibrated, too. its always the same problem with laptop and desktop brightness:)
www.earthcontrol.dequoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
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Re: [wip] a simple space shoter
[Re: ello]
#127383
04/30/07 12:05
04/30/07 12:05
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
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Expert
Joined: Jun 2006
Posts: 2,640
Earth
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I like it a lot as well. It's very cool, controls are great.
One thing I noticed: the tripple laser seems to be moved before the ship moves, causing it to lag behind. just reposittion the lasers after the ship's moved, and it'll be fine. I like the enemy ships a lot. cool! you should definately keep this up, it'll be a fun game!
~"I never let school interfere with my education"~ -Mark Twain
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Re: [wip] a simple space shoter
[Re: Germanunkol]
#127384
04/30/07 16:01
04/30/07 16:01
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
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Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
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Same remarks as Germanunkol here ello  Great work !! Cheers Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
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Re: [wip] a simple space shoter
[Re: ello]
#127388
05/03/07 09:09
05/03/07 09:09
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Joined: Aug 2006
Posts: 652 Netherlands
bstudio
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User
Joined: Aug 2006
Posts: 652
Netherlands
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ok, played it and i have some minor points: - too few enemy's, it seemed ages before another enemy showed up - the enviroment isn't really attractive (maybe make it more spacy) good things: - the gameplay was superb - the graphics are nice too - love the explosions  oh and the game isn't too dark (at least for me) EDIT: ok the second time i played it there where more enemy's so i guess that's random
Last edited by bstudio; 05/03/07 09:11.
BASIC programmers never die, they GOSUB and don't RETURN.
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Re: [wip] a simple space shoter
[Re: bstudio]
#127389
05/03/07 09:22
05/03/07 09:22
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Joined: Oct 2002
Posts: 8,939 planet.earth
ello
OP
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OP
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Posts: 8,939
planet.earth
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thanks for your comment! yes, the enemies are random (according to the scores) i found out that for example a gf5700 makes the game really slow. i run a gf6800 which does the job.
adressing the environment, i already thought about it, but i needed to get feedback about the performance until i add stuff. i thought about starfields/nebulas (from the nasa-gallery), planet-surfaces and some abstract scifi backgrounds
i will add some more enemies, too, different types, like one that will try to surround the player (that would also create the need for another powerUp : backshot) and some which create a bunch of shots going to circular directions.. maybe some mines, too
www.earthcontrol.dequoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
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