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Re: Script Factory [Re: Blink] #127680
05/06/07 10:58
05/06/07 10:58
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
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Slin  Offline OP
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Lübeck
Is the origin of the shield model in it´s center?
And is it the same for the playermodel?

Re: Script Factory [Re: Slin] #127681
05/06/07 18:45
05/06/07 18:45
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

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Blink  Offline

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Joined: Jan 2006
Posts: 2,157
Connecticut, USA
i think its centered. i have a question. this is what you put in the code.

Code:
  //Activate the shield	
Shield_Activate(100,40,1.13); //<---------------------------Play around with these Values
// Shield_Activate(ShieldEnergy,ShieldAlpha,ShieldScale)
// Start the animation update loop (runs until biped is removed)


is there supposed to be a comma after the 1 in the values instead of a period?

Re: Script Factory [Re: Blink] #127682
05/06/07 18:50
05/06/07 18:50
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
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Slin  Offline OP
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No, it has to be a period.
But you could try a bigger value there. Like 2 or 3 instead of 1.13

Re: Script Factory [Re: Slin] #127683
05/07/07 03:07
05/07/07 03:07
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

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Blink  Offline

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Joined: Jan 2006
Posts: 2,157
Connecticut, USA
will increasing the value make the force field visible when i am hit?


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: Script Factory [Re: Blink] #127684
05/07/07 03:42
05/07/07 03:42
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

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Blink  Offline

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Joined: Jan 2006
Posts: 2,157
Connecticut, USA
no, that didnt work at all.


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: Script Factory [Re: Blink] #127685
05/07/07 10:14
05/07/07 10:14
Joined: Oct 2005
Posts: 42
A
aslan123 Offline
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aslan123  Offline
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A

Joined: Oct 2005
Posts: 42
hi would you be able to script me something

when my player looses his health i want him to be removed and start the level again only with 1 less life. is that possible

Re: Script Factory [Re: aslan123] #127686
05/07/07 12:45
05/07/07 12:45
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
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Slin  Offline OP
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Posts: 2,713
Lübeck
@Blink: If you get shot, is the health keeping it´s startvalue? Is the shield model placed in your project folder?

@aslan123: Do you already have a playerscript? If you have, do you use the templates too, or do use an other one?

Re: Script Factory [Re: Slin] #127687
05/07/07 16:13
05/07/07 16:13
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

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Blink  Offline

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Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Slin, the health value decreases normally when hit, so i know the code is working, but the shield doesnt appear when hit. also, i added the shield model is in the script. it shows up in the resouces in wed.


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: Script Factory *DELETED* [Re: Blink] #127688
05/07/07 16:33
05/07/07 16:33
Joined: Oct 2005
Posts: 42
A
aslan123 Offline
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aslan123  Offline
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A

Joined: Oct 2005
Posts: 42
Post deleted by aslan123

Re: Script Factory [Re: aslan123] #127689
05/08/07 09:43
05/08/07 09:43
Joined: Nov 2004
Posts: 181
Germany, Saarland, Nohfelden
L
Locutus_of_Borg Offline
Member
Locutus_of_Borg  Offline
Member
L

Joined: Nov 2004
Posts: 181
Germany, Saarland, Nohfelden
I need a 1st person sword and bow&arrow script.
Weapon change should be on "q". Both weapons should aim with a crosshair and hit in the center of the crosshair. Bow should have 40 arrows as max ammo. I also need a ammo-pack for the bow. The damage of the sword should be 10 hp per hit and an arrow should do 30.

Thanks alot, if you can do this!

Use this as sword model: http://www.coniserver.net/ubbthreads/showflat.php/Cat/0/Number/742684/an/0/page/0#Post742684

And this as bow model:
http://www.matthias-schlich.de/bow.rar

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