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Material that skins a model and is fixture #130200
05/16/07 17:09
05/16/07 17:09
Joined: Oct 2006
Posts: 179
ExtraCortex Offline OP
Member
ExtraCortex  Offline OP
Member

Joined: Oct 2006
Posts: 179
I need a material that gives a skin to the model.

The skin must not move according to the model, i mean, the skin must be fixture to the world's coordinates.

Something like, if i rotate the model, the skin must not rotate with the model.

Can someone help me?

Re: Material that skins a model and is fixture [Re: ExtraCortex] #130201
05/16/07 21:55
05/16/07 21:55
Joined: Oct 2006
Posts: 179
ExtraCortex Offline OP
Member
ExtraCortex  Offline OP
Member

Joined: Oct 2006
Posts: 179
help? :'(

Re: Material that skins a model and is fixture [Re: ExtraCortex] #130202
05/16/07 22:06
05/16/07 22:06
Joined: Mar 2007
Posts: 776
Poor village - Poland ;)
tompo Offline
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tompo  Offline
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Joined: Mar 2007
Posts: 776
Poor village - Poland ;)
maybe with texture projector shader?
web page
But better wait for Guitar reply... he is a shader guru

Last edited by tompo; 05/16/07 22:42.

Never say never.
Re: Material that skins a model and is fixture [Re: tompo] #130203
05/17/07 00:08
05/17/07 00:08
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
You need a shader that renders from the texture to the screen.

HINT: Check for a recent thread I made in shaders that mestions this in the subject


xXxGuitar511
- Programmer
Re: Material that skins a model and is fixture [Re: xXxGuitar511] #130204
05/17/07 11:07
05/17/07 11:07
Joined: Oct 2006
Posts: 179
ExtraCortex Offline OP
Member
ExtraCortex  Offline OP
Member

Joined: Oct 2006
Posts: 179
Can you send me an example with the source?
I dunno how to implement the shader, i dunno how to make a material from that code


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