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Re: human moddeling... [Re: Straight_Heart] #131637
05/25/07 01:39
05/25/07 01:39
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Looking good so far, but it's still a bit unfinished off course and here and there needs some more work in terms of shape.

Be sure to remove the mirror-line lateron, otherwise you'll keep this straight line across the face when using the model in-engine...

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: human moddeling... [Re: PHeMoX] #131638
05/25/07 16:34
05/25/07 16:34
Joined: Nov 2004
Posts: 1,011
South Africa
capanno Offline OP
Serious User
capanno  Offline OP
Serious User

Joined: Nov 2004
Posts: 1,011
South Africa
Thanks for the criticism, much appreciated. I'm working from reference yes, and also out of a book, but the book is not very clear, so I left the book alone and working on my own now. Will update when I progressed.

Re: human moddeling... [Re: capanno] #131639
05/25/07 17:18
05/25/07 17:18
Joined: Jul 2002
Posts: 2,002
Europe
ShoreVietam Offline
Expert
ShoreVietam  Offline
Expert

Joined: Jul 2002
Posts: 2,002
Europe
Looks really good, I think the rest is a matter of texturing!


My project Schlacht um Kyoto - Das Samurai Browsergame! (sorry, german only)
Re: human moddeling... [Re: Straight_Heart] #131640
06/21/07 13:07
06/21/07 13:07
Joined: Sep 2006
Posts: 7
Germany / Oberhausen
S
sephir0th Offline
Newbie
sephir0th  Offline
Newbie
S

Joined: Sep 2006
Posts: 7
Germany / Oberhausen
hum, looks like michael myers :>

Re: human moddeling... [Re: sephir0th] #131641
06/21/07 17:35
06/21/07 17:35
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
the onlmy major problem i see is the lips ,
search on the web for tutorials on human face and follow accurately the
mouth part.

very good for a first shot

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