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Re: Version 7.03 public beta [Re: Frits] #131808
06/12/07 08:12
06/12/07 08:12
Joined: Mar 2006
Posts: 724
the Netherlands
Frits Offline
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Frits  Offline
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Joined: Mar 2006
Posts: 724
the Netherlands
Thanks jcl for clarification, but how about my question in my second post;

Quote:

Like mentioned in the e-mail I updated the SED file to see my userneme and password.
Now I have updated to the latest public version (7.02.3) and my username and password are not showing anymore.
Is this a bug or am I not allowed to update to this version or must I update with the file mentioned in the e-mail again?



Any comment on that?


I like to keep scripting simple, life is hard enough as it is.
Regards,
Frits
Re: Version 7.03 public beta [Re: Frits] #131809
06/12/07 09:04
06/12/07 09:04
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline OP

Chief Engineer
jcl  Offline OP

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Sure, you need the latest SED for this - as mentioned in the email. The 7.03 SED is not the latest.

Re: Version 7.03 public beta [Re: jcl] #131810
06/12/07 12:05
06/12/07 12:05
Joined: Mar 2006
Posts: 724
the Netherlands
Frits Offline
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Frits  Offline
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Joined: Mar 2006
Posts: 724
the Netherlands
Ok, thanks jcl.


I like to keep scripting simple, life is hard enough as it is.
Regards,
Frits
Re: Version 7.03 public beta [Re: Frits] #131811
06/13/07 09:48
06/13/07 09:48
Joined: Mar 2006
Posts: 724
the Netherlands
Frits Offline
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Frits  Offline
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Posts: 724
the Netherlands
I copied a level, designed in A6, to A7, build it, but it won't show up in fullscreen and video_mode=8.
In my script there are the two variables that should take care of that;
var video_mode=8;
var video_screen=1;
(for the moment I still using c-script, later I will change this to Lite-C)
I only can change the videomode with F5 (toggles between 6 and 7) and change the videoscreen with Alt-Enter.
Is this some kind of bug or am I doing something wrong?
It all worked fine with A6.


I like to keep scripting simple, life is hard enough as it is.
Regards,
Frits
Re: Version 7.03 public beta [Re: Frits] #131812
06/13/07 09:54
06/13/07 09:54
Joined: Mar 2006
Posts: 724
the Netherlands
Frits Offline
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Frits  Offline
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Posts: 724
the Netherlands
When I had copied a level (designed in A6) to A7 some of my geometry has rotated 90 degrees. When I rotate it to its normal position, build the level, then these items are rotated 90 degrees in the game?
What can I do about that?


I like to keep scripting simple, life is hard enough as it is.
Regards,
Frits
Re: Version 7.03 public beta [Re: Frits] #131813
06/13/07 11:03
06/13/07 11:03
Joined: Apr 2007
Posts: 582
Germany
Poison Offline
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Poison  Offline
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This is a bug jcl says in the next update of A7 it should be debugt


Everything is possible, just Do it!
Re: Version 7.03 public beta [Re: Poison] #131814
06/13/07 12:19
06/13/07 12:19
Joined: Mar 2006
Posts: 724
the Netherlands
Frits Offline
User
Frits  Offline
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Joined: Mar 2006
Posts: 724
the Netherlands
Wich one is the bug, screen isue or rotate isue?


I like to keep scripting simple, life is hard enough as it is.
Regards,
Frits
Re: Version 7.03 public beta [Re: Frits] #131815
06/13/07 12:59
06/13/07 12:59
Joined: Mar 2002
Posts: 7,726
old_bill Offline
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old_bill  Offline
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Posts: 7,726
The rotation issue.


Success is walking from failure to failure with no loss of enthusiasm.
Re: Version 7.03 public beta [Re: old_bill] #131816
06/13/07 13:11
06/13/07 13:11
Joined: Jan 2007
Posts: 295
Portugal
Sam_Be Offline
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Sam_Be  Offline
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Posts: 295
Portugal
hi
ih have an other but.
when i want to compile a level and there are some errors which are not critical the comiler stays in place and dont work forward. in a6 i can compile the level.
sam


GS-Extra Looking for a scripter Suche einen scripter. Estou a procura de um "Scripter".
Re: Version 7.03 public beta [Re: Sam_Be] #131817
06/13/07 13:35
06/13/07 13:35
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline OP

Chief Engineer
jcl  Offline OP

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Yes, the C compiler stops at the first error. This is because this error causes a lot of subsequent errors, so the script won't compile any further. I already have on my list an improvement so that the compiler continues despite errors. This is not trivial however and might take some time.

Frits: In C, all variables, including video_mode, must be set in a function. If you're not yet familiar with lite-C, best use the tutorial for an introduction, or read the "C-Script to lite-C" page.

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