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New Unigine Real-Time Demo #132867
05/31/07 14:17
05/31/07 14:17
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
New demo of the Uninine Engine available:

http://unigine.com/download/

The demo showcases the following features in real-time:

* Up to 500k polygones per frame
* 5 dynamic lights
* HDR rendering
* Parallax occlusion mapping
* Ambient occlusion mapping
* Translucence
* Volumetric light and fog
* Glow
* Particle systems
* Postprocessing: motion blur, radial blur, depth of field, color correction, Sobel filter, refraction, stereo mode



Have Fun!


Models, Textures and Games from Dexsoft
Re: New Unigine Real-Time Demo [Re: Machinery_Frank] #132868
05/31/07 14:59
05/31/07 14:59
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Even with all the lowest settings the fps on my pc isn't higher than 12fps.

Re: New Unigine Real-Time Demo [Re: Machinery_Frank] #132869
05/31/07 15:00
05/31/07 15:00

A
Anonymous
Unregistered
Anonymous
Unregistered
A



What is this engine.who make it?

Re: New Unigine Real-Time Demo [Re: Pappenheimer] #132870
05/31/07 15:08
05/31/07 15:08
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth



www.earthcontrol.de
quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: New Unigine Real-Time Demo [Re: ello] #132871
05/31/07 15:36
05/31/07 15:36
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Really nice Engine... Ill get 1 FPS in the Demo ... I have loaded the Movie too

But the Prices are a little bit too much (for me )

cYa Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: New Unigine Real-Time Demo [Re: rvL_eXile] #132872
05/31/07 15:41
05/31/07 15:41
Joined: Jan 2004
Posts: 620
Germany
TimeOut Offline
User
TimeOut  Offline
User

Joined: Jan 2004
Posts: 620
Germany
With all deatials i have 40 fps and my computer is 1 1/2 years old.


Athlon 64 3700+ 2048 MB DDR PC400 Dual Corsair XFX Geforce 7800 GT A6 Commercial 6.4
Re: New Unigine Real-Time Demo [Re: TimeOut] #132873
05/31/07 16:05
05/31/07 16:05
Joined: Nov 2003
Posts: 523
Whitehorse, Yukon, Canada
Paul_L_Ming Offline
User
Paul_L_Ming  Offline
User

Joined: Nov 2003
Posts: 523
Whitehorse, Yukon, Canada
Hiya.


Hehehe...cute. It's only $5000, plus 3% or 5% royalty, and you can make ONE game with it...then you have to buy again. What a deal. Oh, sorry, that's the "special low price" deal they have going on.

[EDIT]
Just tried the demo. Frame rate was ok (about 27 in OpenGL, and about 40 in DX). But honestly, didn't really "wow" me. Maybe $1000 worth of "wow", but FAR from $5000 worth of "wow". Then again, it's just a fly-through. Let me have a fully featured, working DEMO for me to play with for a month and I might be more "wowed".


Last edited by Paul_L_Ming; 05/31/07 16:41.

^_^

"We've got a blind date with destiny...and it looks like she's ordered the lobster."

-- The Shoveler

A7 Commercial (on Windows 7, 64-bit)
Re: New Unigine Real-Time Demo [Re: Paul_L_Ming] #132874
05/31/07 16:16
05/31/07 16:16
Joined: Sep 2005
Posts: 980
Aue, Sachsen, Germany
W
Wicht Offline
User
Wicht  Offline
User
W

Joined: Sep 2005
Posts: 980
Aue, Sachsen, Germany
Benchmark: I got 63.9 FPS with default settings.

All Options on, 1280x1024, 8x antialiasing, anisotropy 16x and so on ... 39 fps.

Re: New Unigine Real-Time Demo [Re: Wicht] #132875
05/31/07 16:34
05/31/07 16:34
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Boys, your complaining about fps and prices sounds funny to me. Did you ever look at the feature list? Did you ever compare those features to other engines? Do you know how long they have been working on this? Did you see the video?

The price is 1500 and a second payment when you launch the game. This is not a 100 $ engine but it also is not build to create another clone of Tetris or PacMan. This one is for serious ambitious projects looking nearly as good as a movie. You need good artworks, a team and can build a game for modern hardware.

And when you are able to manage such a project then of course this price is a bargain. And since you need years to complete such a game it is no problem to pay per title.


Models, Textures and Games from Dexsoft
Re: New Unigine Real-Time Demo [Re: Machinery_Frank] #132876
05/31/07 17:11
05/31/07 17:11
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
the FPS is one of the most important figures.
To assess the quality of the engine, you need to test
it on the average customers machine, when the game gets shipped.
So it is always valid to ask how it performs.
The other thing is, that in an actual game, more than just the grafix of this
one level is beeing processed...
I dont really have a computer that runs these new engines, so I can not
test how it is compared to other engine demos..

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