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Re: Any Old Timers Still Around? [Re: Keebo] #132952
07/15/07 02:07
07/15/07 02:07
Joined: Jan 2004
Posts: 439
G
Gamesaint762 Offline
Senior Member
Gamesaint762  Offline
Senior Member
G

Joined: Jan 2004
Posts: 439
Ive been here since late 99 using A4 I believe that was release 4.13.. I still have my original CD and floppy disk key file! This engine has come a long way and I think it has the potential to be one of the greats. I will be there to see it. Hope to one actually complete my dream game... GS out.

Re: Any Old Timers Still Around? [Re: Gamesaint762] #132953
07/17/07 00:12
07/17/07 00:12
Joined: Jul 2004
Posts: 21
K
Keebo Offline OP
Newbie
Keebo  Offline OP
Newbie
K

Joined: Jul 2004
Posts: 21
I always got a kick out of your...GS out.

Good luck with your dream game.

Re: Any Old Timers Still Around? [Re: Keebo] #132954
07/28/07 11:23
07/28/07 11:23
Joined: Apr 2005
Posts: 795
U.S.A. Michigan
exile Offline
User
exile  Offline
User

Joined: Apr 2005
Posts: 795
U.S.A. Michigan
I've been around since A5 first came out. I remember I picked it up in a Compusa. I had no -blamming- idea what I was doing, but I learned so much from it. I also learned that I want to make video games for a living. Thanks Conitec.

Re: Any Old Timers Still Around? [Re: exile] #132955
08/01/07 21:08
08/01/07 21:08
Joined: Sep 2002
Posts: 700
Orange County, CA
L
LogantheHogan Offline
Developer
LogantheHogan  Offline
Developer
L

Joined: Sep 2002
Posts: 700
Orange County, CA
I am formerly known as Logan Smith... I was that annoying kid who always posted questions like "How do I assign the player_walk action to a model?" That was in the A4.18 days... now here we are, and I still can't figure out level design. I'm getting quite good at C-script though (of course, right when I do, they come out with Lite-C... a whole new load of stuff to learn).

Re: Any Old Timers Still Around? [Re: LogantheHogan] #132956
08/09/07 14:53
08/09/07 14:53
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
Expert
Uhrwerk  Offline
Expert

Joined: Jan 2002
Posts: 4,225
Germany / Essen
Looks like I am the only one here starting with A3? Hell, I am getting old...


Always learn from history, to be sure you make the same mistakes again...
Re: Any Old Timers Still Around? [Re: Uhrwerk] #132957
08/09/07 15:41
08/09/07 15:41
Joined: Jun 2003
Posts: 1,017
Germany
T
Thomas_Nitschke Offline
Senior Developer
Thomas_Nitschke  Offline
Senior Developer
T

Joined: Jun 2003
Posts: 1,017
Germany
Yeah, maybe
I started with A4 as well, though I'm pretty sure that was the absolute first-ever release of A4...


Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?
Re: Any Old Timers Still Around? [Re: Uhrwerk] #132958
08/11/07 07:17
08/11/07 07:17
Joined: Sep 2002
Posts: 700
Orange County, CA
L
LogantheHogan Offline
Developer
LogantheHogan  Offline
Developer
L

Joined: Sep 2002
Posts: 700
Orange County, CA
@ Uhrwerk: Did you change your display name from something else to Uhrwerk? I just started seeing your name pop up everywhere recently, but if you really have been around that long then it's weird that I've gone so long having missed you completely.

Re: Any Old Timers Still Around? [Re: LogantheHogan] #132959
08/12/07 23:45
08/12/07 23:45
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
it was Zeitwerk

Re: Any Old Timers Still Around? [Re: Damocles] #132960
08/14/07 06:10
08/14/07 06:10
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
Im a bit of a newbie, I started near the update to 6.31, I wish I had all the history you seem to all have

Re: Any Old Timers Still Around? [Re: Uhrwerk] #132961
08/14/07 16:10
08/14/07 16:10
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
Quote:

Looks like I am the only one here starting with A3? Hell, I am getting old...




Dan Silverman is here, although he mostly lurks (can't you just feel him ), and he started with A3, so you have some company. I remember the A3 days, but I was never a customer or on the old white forum with big archives section.

Quote:

I am looking through the new-to-me A6 templates and doing the trial and error thing.




That's probably the best way, but A7 templates are supposedly going to be completely different, so if you are going with A7, I don't know what to suggest. A6 temps will use c-script and A7 will use Lite-C, as well as something else (can't recall...XML files???). Anyway, that's something to keep in mind.

While there are some pretty significant changes between A6 and A7...they pale in comparison with where 3DGS was with A3-A5. A7, at least here at first, seems to be bringing the core engine up to date and getting all of those old standard features in place and laying down the groundwork for more next gen features. The fact they are going to push the FBX path (although you have to have Pro to really do anything with it) is a step in the right direction.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
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