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Re: Do you remember Beyond Virtual (BV)? [Re: TheExpert] #133231
08/23/07 23:16
08/23/07 23:16
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Quote:


Does it have now , the thing that any today engine MUST HAVE , ESSENTIAL :
water shader doing real mirror , or that we can tweak to have a good effect
with less performanace impact like OPtions in AAA games?




Lol, I couldn't disagree more... a single (water) shader doesn't suddenly make your game on par with AAA game quality.. If there's one thing that more or less does, it's the lighting engine/shader/part of the engine... off course, you'll need high quality art, models, level design and coding as well, but those are terribly obvious,

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Do you remember Beyond Virtual (BV)? [Re: PHeMoX] #133232
09/21/07 19:29
09/21/07 19:29
Joined: Jun 2004
Posts: 21
SLOVAKIA
AndyGFX Offline
Newbie
AndyGFX  Offline
Newbie

Joined: Jun 2004
Posts: 21
SLOVAKIA
BV 1.5 Alpha release 2 will by next week ... maybe ... as a lot of time before

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