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Re: Normal Bump Shader [Re: SurudoiRyu] #134202
06/12/07 05:49
06/12/07 05:49
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
ha, cool. And of course using Frank_G's wonderful textures...

I used the same model for testing = Hint: Keep the vertices on the edges unwelded for flat shading...


I'm planning on releasing another update on the shader soon. Keep an eye out for an update on the original thread


xXxGuitar511
- Programmer
Re: Normal Bump Shader [Re: xXxGuitar511] #134203
06/12/07 06:29
06/12/07 06:29
Joined: May 2007
Posts: 185
Netherlands
SurudoiRyu Offline OP
Member
SurudoiRyu  Offline OP
Member

Joined: May 2007
Posts: 185
Netherlands
Quote:


Hint: Keep the vertices on the edges unwelded for flat shading...





How you mean ? :S
Im not that far with all that kinda things in MED

Thnks for your reply ^-^ and help.

Greetzzz,


-The Dragon's Eye is alway's watching you!-
Re: Normal Bump Shader [Re: SurudoiRyu] #134204
06/12/07 06:37
06/12/07 06:37
Joined: Jan 2007
Posts: 295
Portugal
Sam_Be Offline
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Sam_Be  Offline
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Joined: Jan 2007
Posts: 295
Portugal
hi
looks good.
but how can i make a normal-map??^^
it looks like the script is more a matirial than a shader so i was wondering if it would work with the extra version??
thanks
sam


GS-Extra Looking for a scripter Suche einen scripter. Estou a procura de um "Scripter".
Re: Normal Bump Shader [Re: Sam_Be] #134205
06/12/07 06:46
06/12/07 06:46
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
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Joined: Mar 2006
Posts: 2,503
SC, United States
Actually it's the other way around

...The WDL script just sends needed parameters to the shader. This will only work with Comm [or pro] (unless, of course, SPHERE)....


There are many ways to make normal-maps... Look up normal mapping in any search engine and you'll find alot of info...


xXxGuitar511
- Programmer
Re: Normal Bump Shader [Re: xXxGuitar511] #134206
06/12/07 06:58
06/12/07 06:58
Joined: Jan 2007
Posts: 295
Portugal
Sam_Be Offline
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Sam_Be  Offline
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Joined: Jan 2007
Posts: 295
Portugal
ok thanks.
so with SPHERE+A6 Extra i can use shaders an all that stuff??on the SHPERE hp it does not say anything about the 3dgs version i have to have.
sam


GS-Extra Looking for a scripter Suche einen scripter. Estou a procura de um "Scripter".
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