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Re: RPG Tutorial
#13365
01/07/03 01:21
01/07/03 01:21
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Joined: Nov 2001
Posts: 857 Low Lands
Zachary
Developer
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Developer
Joined: Nov 2001
Posts: 857
Low Lands
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I would do this if i where you, because there are too many shooters around. And i am pretty sure that there is a market for it. The game market is full and overflowing with shooters, you don't have any chance on an internet market with a shooter these days goodluck! ![[Wink]](images/icons/wink.gif)
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Re: RPG Tutorial
#13366
01/13/03 11:29
01/13/03 11:29
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Anonymous
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Anonymous
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I just had a thought! I'd be REALLY cool if someone (I could maybe) make a 3rd party program (that is compatible with 3dgs) which manages Turned Based or Adventure qualities such as spells, skills, attacks, status, etc...
Maybe if I had some free time I could make something like this because I'm making a Turned Based RPG myself.
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Re: RPG Tutorial
#13367
01/13/03 11:58
01/13/03 11:58
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Anonymous
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Anonymous
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when you gonna finish this?
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Re: RPG Tutorial
#13368
01/13/03 23:40
01/13/03 23:40
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Anonymous
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Anonymous
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@Basketballben. why not write a book that concentrate in the making of a nice RPG ? were you explain how to model . how to animate your models . how to do the programming and also how to do a nice looking level with effects and soo on. well. is just an idea . i can see the title " 3dGameStudio . Lern how to make an RPG in the Profi-way" well or some title like this DaRk - aNgEl
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Re: RPG Tutorial
#13369
01/16/03 08:10
01/16/03 08:10
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Anonymous
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Anonymous
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Wow I'm really excited about this! Good luck. I'm making an RPG, and I'm having some real hard time making it.
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Re: RPG Tutorial
#13370
01/16/03 08:57
01/16/03 08:57
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Anonymous
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Anonymous
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correct thread for this would be teamwork, since you asked.
good luck, maybe if there was a how to on the fallout stlye I would just eat that up, but ff(x) sort of battle system, there has been tremendous demand for such a thing and I wish you all the best, also dont forget anachronox that is similar if I recall correctly.
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Re: RPG Tutorial
#13372
01/16/03 10:44
01/16/03 10:44
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Anonymous
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Anonymous
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The most simple battle system (turned based) would have to be the nature of FF6 or FF4.
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