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Re: New A.I !!! #13523
07/29/03 23:28
07/29/03 23:28
Joined: Feb 2003
Posts: 178
666 South The Underworld,
C
ChrispiZ Offline OP
Member
ChrispiZ  Offline OP
Member
C

Joined: Feb 2003
Posts: 178
666 South The Underworld,
Hey Nemesis, Im trying to find out what the crashes are, but i didnt see them. I will try.
then if i find out what they are, I will post
up a new script.

Im also almost done with The zombie code
(also could be used for melee combat!) Im
gonna post that up also.


.,.,.,., SiGh,
Re: New A.I !!! #13524
07/30/03 05:41
07/30/03 05:41
Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
Drew Offline
Serious User
Drew  Offline
Serious User

Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
ooooh zombie code! [Smile] [Smile]


Drew Medina
Game Developer (Artist)
Personal & professional website
Deviant Art
My Blogspot
Re: New A.I !!! #13525
07/30/03 09:57
07/30/03 09:57
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
ChrispiZ, the crashes only happen when I changd aspects of allyfight to get the bot to shoot enemies and follow the player.
Every time the bot comes to the player and goes into the wait state it crashes on anin dist "wait"
Then to avoid that , no matter what I do, it reverts back to shooting the player.
I dont think I can do anything with it but I do think the solution is to change the 'identifiers to recognise 'player' as the one to follow unless 'player' shoots it.
Its too good to let up on, so I'm going to keep pluging at it in my spare time.
Cheers.

Re: New A.I !!! #13526
07/30/03 10:25
07/30/03 10:25
Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
Rhuarc Offline
Expert
Rhuarc  Offline
Expert

Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
Forgive me if this is stated earlier, but I don't have time to go searching through the topic (my break ends 10 minutes ago [Roll Eyes] )

Does this AI include a pathfinding system? (Just curious)

-Rhuarc


I no longer post on these forums, keep in touch with me via:
Linkedin.com
My MSDN blog
Re: New A.I !!! #13527
07/30/03 12:18
07/30/03 12:18
Joined: Feb 2003
Posts: 178
666 South The Underworld,
C
ChrispiZ Offline OP
Member
ChrispiZ  Offline OP
Member
C

Joined: Feb 2003
Posts: 178
666 South The Underworld,
Rhaurc, It includes a pathfinding system
in all versions (basic, silver, gold).
The pathfinding system uses nodes to find
the player in the quickest possible way.

(ps. You probably like free pathfinding huh?


.,.,.,., SiGh,
Re: New A.I !!! #13528
08/05/03 03:38
08/05/03 03:38
Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
Drew Offline
Serious User
Drew  Offline
Serious User

Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
any updates on a release (besides ally)?
I would buy it if it had all those features, and worked correctly! I really like the cinematic addition!
I want this AI!!!! [Smile]


Drew Medina
Game Developer (Artist)
Personal & professional website
Deviant Art
My Blogspot
Re: New A.I !!! #13529
08/05/03 05:01
08/05/03 05:01
Joined: Feb 2003
Posts: 178
666 South The Underworld,
C
ChrispiZ Offline OP
Member
ChrispiZ  Offline OP
Member
C

Joined: Feb 2003
Posts: 178
666 South The Underworld,
### NEWS ###

Right now Im are working on Enemy AI
I finished most of the Ally AI but still
has some bugs that i need to solve.
I also working on the tech demo for the AI.
Which will be about finished in a week and
a half.

Please be patient and ask more questions.
I will shurly answer them all!

cheers!
-ChrispiZ


.,.,.,., SiGh,
Re: New A.I !!! #13530
08/07/03 22:51
08/07/03 22:51
Joined: Aug 2003
Posts: 842
alabama
Drittz_Dourden Offline
User
Drittz_Dourden  Offline
User

Joined: Aug 2003
Posts: 842
alabama
I cant wait for your Zombie code,if it's as good as i think it will be you can count on me purcasing the gold Edition.

Re: New A.I !!! #13531
08/08/03 11:24
08/08/03 11:24
Joined: Feb 2003
Posts: 178
666 South The Underworld,
C
ChrispiZ Offline OP
Member
ChrispiZ  Offline OP
Member
C

Joined: Feb 2003
Posts: 178
666 South The Underworld,
************NEWS****************

Im about almost finish with the AI.
The Zombie Code is pretty awsome!
They use nodes to track you down.
The Zombie code isnt just for zombies,
its actually a melee script. You
just include the model and the animations.
animations will include:
walk, run, attack 1, a2, a3. Die1, d2, d3
stand.

you wont need the jump and duck animations because:
its nonsense. Zombies dont friggn jump and duck.

The ALLY CODE is still having problems. If I dont
get it to work right, Im gonna release the
3 versions of AI without it. Of course the basic
is free **FREE** but the silver and gold is not.
Since Im maybe not including the ALLY AI due
to technical problems. Im lowering the price
of the silver and gold.

[Smile] -ChrispiZ

email me at
Dzung84088@yahoo.com


.,.,.,., SiGh,
Re: New A.I !!! #13532
08/12/03 11:50
08/12/03 11:50
Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
Drew Offline
Serious User
Drew  Offline
Serious User

Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
hows it going? Any closer to a first release?


Drew Medina
Game Developer (Artist)
Personal & professional website
Deviant Art
My Blogspot
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