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Re: Chopper-Zone in the making. [Re: Slin] #135619
06/23/07 21:51
06/23/07 21:51
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
This is looking great so far, keep up the great work !!
I can only confirm the comment of the other guys but I can add one more which is about the rotation speed of the rotor blades. In a normal situation in open air, the blades turn much faster than yours do because I can see all the four blades during the rotation proces which normal isn't able to see with the humain eye caused by an enormous rotation speed. Just a small remark/detail Succes with completing the game

Cheers

Frazzle


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Re: Chopper-Zone in the making. [Re: Slin] #135620
06/23/07 21:58
06/23/07 21:58
Joined: Mar 2005
Posts: 969
ch
Loopix Offline
User
Loopix  Offline
User

Joined: Mar 2005
Posts: 969
ch
Cool

The tanks could be a little bigger (for my taste).
The dynamic light impact on the terrain could be more...I can hardly see it now.

Re: Chopper-Zone in the making. [Re: Loopix] #135621
06/23/07 22:14
06/23/07 22:14
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline OP

Expert
Realspawn  Offline OP

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
few things to keep in mind.

A. fraps slows stuff down
B. resolution of the clip is not very high

The heli rotor will speed up more but since this is a place holder with a bad animation it will not show yet. The tanks are scaled so a person can enter. But the heli is up in the air so next time i will make close up clip

thx for the critics there helpfull


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Chopper-Zone in the making. [Re: Realspawn] #135622
07/06/07 16:19
07/06/07 16:19
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline OP

Expert
Realspawn  Offline OP

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
new clip : http://www.youtube.com/watch?v=bLUBjc0Xu9Y

models are in the making here's a picture of our jeeps




Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Chopper-Zone in the making. [Re: Realspawn] #135623
07/06/07 18:44
07/06/07 18:44
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
Great game , let's wait a demo

Another people already said it : for my taste i also find the copter turns too hard and fast, not enought smooth , too brutal like an FPS ?
it's an arcade game , but some smooth turning would be lot better i find.

Just my opinion , it will not change that your game will be just by seegin videos fun and enjoyable
(demo? )

Re: Chopper-Zone in the making. [Re: TheExpert] #135624
07/06/07 19:03
07/06/07 19:03
Joined: Apr 2007
Posts: 582
Germany
Poison Offline
User
Poison  Offline
User

Joined: Apr 2007
Posts: 582
Germany
I think the game looks great but the particels if the heli goes over the water might be changed a little but my opinion for this game VERY SUPER...


Everything is possible, just Do it!
Re: Chopper-Zone in the making. [Re: Poison] #135625
07/06/07 20:00
07/06/07 20:00
Joined: Aug 2005
Posts: 1,012
germany, dresden
ulf Offline
Serious User
ulf  Offline
Serious User

Joined: Aug 2005
Posts: 1,012
germany, dresden
just coming back from flying my model chopper i watched your youtube video and realised, that the rotor blades are spinning much too slow!

Re: Chopper-Zone in the making. [Re: ulf] #135626
07/07/07 06:12
07/07/07 06:12
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline OP

Expert
Realspawn  Offline OP

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
@TheExpert
the speed of turning is not yet determent as were testing all basic coding first. Arcade game play is fast turning but we might change it.

@Gentek
Water particles work (that's one !) it needs work indeed and will be altered.

@ulf
We know the rotor is to slow it's the bad animation of the model itself. The heli is just a placeholder a new model is in the making


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Chopper-Zone in the making. [Re: Realspawn] #135627
07/10/07 19:55
07/10/07 19:55
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
In the last time, I added some environment stuff.
Up to now, It is all part of Loopix upcoming MystyMood environmenttemplates
(It took me about 10mins to add the daynight cycle, fog and weather).

You can follow the games process on my new blog too :
http://slindev.wordpress.com/

Here is a screenshot of Chopper-Zone at night:


Now, we are trying to add some plants and trees to the level using Seed_It.

Thanks for all those helpfull comments, but please go on with them
Slin

Last edited by Slin; 07/10/07 19:56.
Re: Chopper-Zone in the making. [Re: Slin] #135628
07/11/07 11:43
07/11/07 11:43
Joined: Jul 2005
Posts: 421
Germany
DoC Offline
Senior Member
DoC  Offline
Senior Member

Joined: Jul 2005
Posts: 421
Germany
well, thats my old jeep greets, kai kieschnick^^

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