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Re: Chopper-Zone in the making. [Re: Shadow969] #135579
06/11/07 21:47
06/11/07 21:47
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline OP

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Realspawn  Offline OP

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netherlands
ehm would reckless and tactics do


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Chopper-Zone in the making. [Re: Realspawn] #135580
06/12/07 16:32
06/12/07 16:32
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
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DLively  Offline
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Joined: Apr 2005
Posts: 1,988
Canadian, Eh
reckless and tactics are what make a game great

From what I can see, this game looks like it will be great

Keep up the great work! I'll keep checking back for updates...


Devon.


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Re: Chopper-Zone in the making. [Re: Realspawn] #135581
06/13/07 00:46
06/13/07 00:46
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
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PHeMoX  Offline
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Joined: Sep 2002
Posts: 8,177
Netherlands
Quote:

actually it will be a mix of both games




Sweet! I was totally addicted to the Desert Strike game and it's sequels,

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Chopper-Zone in the making. [Re: PHeMoX] #135582
06/14/07 05:21
06/14/07 05:21
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

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Nems  Offline

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Joined: Mar 2003
Posts: 4,264
Wellington
Looking very good Realspawn.

Re: Chopper-Zone in the making. [Re: Nems] #135583
06/14/07 10:11
06/14/07 10:11
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline OP

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Realspawn  Offline OP

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netherlands
First clips of all the basics in action.
New water shader new radar panel

it might seems to run choppy sometimes but that's just fraps giving me a hard time the game itself runs smooth
this way you can see some of the stuff in action.

BTW i could not resist to add the airwolf theme song

clip can be found at :

http://www.youtube.com/watch?v=DtUVrHgyhsI

Last edited by Realspawn; 06/14/07 10:12.

Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Chopper-Zone in the making. [Re: Realspawn] #135584
06/14/07 10:53
06/14/07 10:53
Joined: Mar 2005
Posts: 969
ch
Loopix Offline
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Loopix  Offline
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Posts: 969
ch
Looks good...but that watershader looks sooooooo familiar to me...

Re: Chopper-Zone in the making. [Re: Loopix] #135585
06/14/07 10:55
06/14/07 10:55
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline OP

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Realspawn  Offline OP

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Posts: 4,801
netherlands
yup and it does look excellent doesn't it
i think you recognize the tree also


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Chopper-Zone in the making. [Re: Realspawn] #135586
06/14/07 11:17
06/14/07 11:17
Joined: Mar 2005
Posts: 969
ch
Loopix Offline
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Loopix  Offline
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Posts: 969
ch
Quote:

i think you recognize the tree also



I don't think it's one of mine...but just ask Slin if you need some (then it would be kind to protect the sources when you release something...cause I'm one of those greedy business men ...not true, but I'm aiming to cover my hobby-costs somehow).

Maybe there could be slightly more delay in the heli-movements (when moving back to default position)...but maybe not needed cause of it's arcade feel... Maybe just a bit more delay in the cam-movement.

Would it be hard to implement the destruction of the objects into animation frames so that it could be interpolated?

Just keep it up!

Re: Chopper-Zone in the making. [Re: Loopix] #135587
06/14/07 11:47
06/14/07 11:47
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Posts: 2,640
Earth
"Maybe there could be slightly more delay in the heli-movements"
my main point of crit. as well. I think the chopper movement is way to abrupt. Make it react slower, like it actually has some mass.

otherwise: much better than the screens.
Still... work on those models. I don't like the houses at all, and the explosion sprite could be better.
good job, keep it up!!
Micha


~"I never let school interfere with my education"~
-Mark Twain
Re: Chopper-Zone in the making. [Re: Germanunkol] #135588
06/14/07 22:05
06/14/07 22:05
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline OP

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Realspawn  Offline OP

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Joined: Jul 2001
Posts: 4,801
netherlands
it does move slower i speeded it up a bit cause fraps some how made all choppy

i'll try to make it better next time after a clean install of my pc

first backing up


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
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