Quick question folks. lets say I have a model that has several skins. I want one of the skins to have a fx file attached to it using the option in med. This fx file is just a standard normap fx file, but how do I make a reference inside the fx file to a normal map that matches the skin? I have found plenty of options for making materials, but I cant use that in this case because the normal map file is only for that particular skin.

Please help


you can find me with my face in the keyboard, unshaven, listening to some nameless techno tragedy, and hashing through code over a cold cup a stale joe. __________________________________ yours truly