I've been through a couple of tutorials on wed and searched the forums, but couldn't find much on horizons. How do I make land/terrain go to a vanishing point that can't be reached without just covering the lower part of the skybox up? I looked at the 'techdemo' - how can i make a horizon without using raised terrain like in the demo? I'd like it to look like real life-with the terrain disappearing in the distance. How do i do this?
Re: Newbie Question: How do I make horizons?
[Re: SHAMROCK406]
#139024 07/01/0714:1107/01/0714:11
to make terrain disappearing use fog. Read about it in manual. to make horrizon... it's just bmap arounding level (or box moving with player x/y) with my.nofog = on; with constatn height (my.z); and closer to player than the sky (smoler size);
Last edited by tompo; 07/01/0714:13.
Never say never.
Re: Newbie Question: How do I make horizons?
[Re: tompo]
#139025 07/01/0715:0507/01/0715:05