Gamestudio Links
Zorro Links
Newest Posts
Newbie Questions
by fairtrader. 12/05/23 14:22
Zorro Trader GPT
by TipmyPip. 12/04/23 11:34
Square root rule
by Smallz. 12/02/23 09:15
RTest not found error
by TipmyPip. 12/01/23 21:43
neural function for Python to [Train]
by TipmyPip. 12/01/23 14:47
Xor Memory Problem.
by TipmyPip. 11/28/23 14:23
Training with command line parameters
by TipmyPip. 11/26/23 08:42
Combine USD & BTC Pairs In Asset Loop
by TipmyPip. 11/26/23 08:30
AUM Magazine
Latest Screens
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Who's Online Now
3 registered members (AndrewAMD, fairtrader, 3run), 599 guests, and 0 spiders.
Key: Admin, Global Mod, Mod
Newest Members
fairtrader, hus, Vurtis, Harry5, KelvinC
19019 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 3 of 3 1 2 3
Re: Aum 65 [Re: vlau] #139233
07/04/07 07:59
07/04/07 07:59
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
Ok thanks vlau, must of missed that part somehow, too eager to get the low down on all of Georges goodies I suppose.

Re: Aum 65 [Re: Nems] #139234
07/04/07 08:07
07/04/07 08:07
Joined: Dec 2005
Posts: 478
India
M
msl_manni Offline
Senior Member
msl_manni  Offline
Senior Member
M

Joined: Dec 2005
Posts: 478
India
I see. Thanks for pointing it out.


My Specialities Limited.
Re: Aum 65 [Re: msl_manni] #139235
07/04/07 08:41
07/04/07 08:41
Joined: Aug 2003
Posts: 2,008
Bucharest, Romania
George Offline OP

Expert
George  Offline OP

Expert

Joined: Aug 2003
Posts: 2,008
Bucharest, Romania
I have developed this month's articles using A7.04. The new Wed saves the level files in the new binary format, which can't be opened by A6.60.
I have uploaded a new "aum65code.zip" file which can be opened by A6's Wed as well; it's at the same location (the link from the magazine).
Please let me know if you encounter any problems with it.

Re: Aum 65 [Re: George] #139236
07/04/07 10:43
07/04/07 10:43
Joined: Dec 2005
Posts: 478
India
M
msl_manni Offline
Senior Member
msl_manni  Offline
Senior Member
M

Joined: Dec 2005
Posts: 478
India
Thanks for uploading for the A6.60. All samples work correctly. If it is not specifially for A7 then please keep your demos for A6. Thanks again for the AUM.
I wolud also like to put a request for the next AUM - Please do elaborative example for Physics, Player movement, RagDoll, Doors, Lifts, Links, breakable Links and objects, mechanical-machines etc.


My Specialities Limited.
Re: Aum 65 [Re: msl_manni] #139237
07/04/07 14:11
07/04/07 14:11
Joined: Nov 2005
Posts: 232
Maine , United States
D
Dragon6261 Offline
Member
Dragon6261  Offline
Member
D

Joined: Nov 2005
Posts: 232
Maine , United States
Great starglider george, but is there a way to tighten up that pointer to make it more of a crosshair then just a loose pointer in the level?


Dragonlair Digital Creations http://dragonlairme.tripod.com/
Re: Aum 65 [Re: Dragon6261] #139238
07/04/07 14:45
07/04/07 14:45
Joined: Aug 2003
Posts: 2,008
Bucharest, Romania
George Offline OP

Expert
George  Offline OP

Expert

Joined: Aug 2003
Posts: 2,008
Bucharest, Romania
msl_manni: It's good to hear that everything works fine now.

Dragon6261: the pointer isn't that tight because the amplitude of the mouse movement translates directly into rotation speed for the ship. This means that if you (let's say) move the pointer a bit to the left, the ship will rotate a bit to the left. On the other hand, if you move the pointer close to the left edge of the screen, the ship will rotate a lot more towards left.

Re: Aum 65 [Re: George] #139239
07/04/07 22:41
07/04/07 22:41
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
Cool, thanks George, the files are goog for me now.

Interesting movement in Starglider and as always, the snipets, FAQ and projects provide a wealth of understandable examples.

Very much appreciated from an old fan.

Page 3 of 3 1 2 3

Moderated by  George 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1