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Re: new machine images [Re: alpha_strike] #142667
03/28/08 12:04
03/28/08 12:04
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
It is still not entirely true. The geometry has some distortions as well. Some railings are bended and broken as an example. It is not clean.

Maybe you expected an exploded geometry with holes and debris. But this is not good for a common pack.


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Re: new machine images [Re: Machinery_Frank] #142668
03/28/08 12:08
03/28/08 12:08
Joined: Mar 2007
Posts: 1,852
A
alpha_strike Offline
Serious User
alpha_strike  Offline
Serious User
A

Joined: Mar 2007
Posts: 1,852
And maybe you tune up your ideas for the machines.
It seems that all geomietric forms are very easy placed together.
I can easily see cylinders, wheels, blocks.
It is a very easy desing. Not complicated at all.
Play with more asymetric forms, try give them a more complex design.

Re: new machine images [Re: alpha_strike] #142669
03/28/08 12:29
03/28/08 12:29
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Since I made many of them from real images you see that the world often is built from cylinders, blocks, tubes and plates.

This is exactly what I had in mind. I don't wanted to create organic living Quake4 or Prey structures. If you are looking for that then I can make it as a custom work only for you. I don't think it sells very good. It is a bit too special.


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