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Re: overhead crane [Re: lostclimate] #142647
02/11/08 08:22
02/11/08 08:22
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
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Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
Quote:

lol, ive agreed with damocles for a while but i thought i'd look like an ass if i said that




constructive criticism, Frank has been around long enough to know it's not a flame. Instead people learn LOADS from this, others should do this more often!
(not only in this thread, but overall throughout this forum).

and i agree, the rust looks too repetetive, but the overall quality looks real nice! only thing i didnt get, why is the railing on that last big generator broken ? looks a bit random...
keep it up though

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: overhead crane [Re: Helghast] #142648
02/11/08 12:52
02/11/08 12:52
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
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F

Joined: Apr 2005
Posts: 4,506
Germany
Maybe you could animate the damaged rail?
That would be awesome, then we could generate a nice accident.


no science involved
Re: overhead crane [Re: fogman] #142649
02/11/08 13:33
02/11/08 13:33
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Yes. I love constructive critics. They help to get better. I know that I cannot create perfect models but at least I try to do so. And because of that I need some help from time to time.

Fogman: You know that I like the idea to create accidents with some of the models, some breaking pipes, exploding barrels or crashing machines. Maybe a rotating ventilator breaking from its fixing can be interesting as well.

If somebody needs a special machine for this pack then just let me know and post some image links.

Quote:

why is the railing on that last big generator broken ?




This is simple: It looks boring with a perfect railing. I love it when there are some random elements like dirt, broken and used parts, some tools left behind and so on. It creates a more living impression, just like it could be more real than a perfect measured and computer generated image.

If you look closely to the image then you will see that also some of the other railing parts are slightly twisted and bended.


Models, Textures and Games from Dexsoft
Re: overhead crane [Re: Machinery_Frank] #142650
02/12/08 21:36
02/12/08 21:36
Joined: Aug 2002
Posts: 402
USA
lionclaws Offline
Senior Member
lionclaws  Offline
Senior Member

Joined: Aug 2002
Posts: 402
USA
Hey Frank great job on the SciFi pack.I love the detailing and quality of the skins.Keep up the good work.:)


Good lighting doesn't just happen,it's designed.
steam boiler model [Re: lionclaws] #142651
02/17/08 14:44
02/17/08 14:44
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Thank you lionclaws.

Here is another model:




And this is rendered in real-time without shadows:




Models, Textures and Games from Dexsoft
Re: steam boiler model [Re: Machinery_Frank] #142652
02/17/08 15:34
02/17/08 15:34
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
Expert
sPlKe  Offline
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
id love to see a few shots of your models thrown into a small level runing in gamestudio.. just to see hwo pretty they are^^

Re: steam boiler model [Re: sPlKe] #142653
02/17/08 23:15
02/17/08 23:15
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
that last one rocks, i think it is your best work yet. also the lack of the green makes it seem more realistic. i love it. great job

Re: steam boiler model [Re: lostclimate] #142654
02/17/08 23:23
02/17/08 23:23
Joined: Apr 2004
Posts: 431
Chile
A
Andvari Offline
Senior Member
Andvari  Offline
Senior Member
A

Joined: Apr 2004
Posts: 431
Chile
Fantastic job Frank, your textures are great, and I love the design of the machines too


Need custom 3d modelling, rigging or animations? check my portfolio at http://www.lowpolyarts.com
Re: steam boiler model [Re: Andvari] #142655
02/18/08 08:14
02/18/08 08:14
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Thank you Lostclimate and Andvari.

Spike: Yes we are currently working on a Prototype in A7. Some machines will perhaps make it into the demo, but it depends on the level.


Models, Textures and Games from Dexsoft
Re: steam boiler model [Re: Machinery_Frank] #142656
02/18/08 11:04
02/18/08 11:04
Joined: Feb 2007
Posts: 50
I
iuselitec Offline
Junior Member
iuselitec  Offline
Junior Member
I

Joined: Feb 2007
Posts: 50
did you grow up in east germany? some of your designs have some kind of eastern bloc flair to them.

i like them but i also would prefer more engine previews instead of lightwave renders.

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