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Re: Easy Normal-Map & Shader Generator [Re: D3D] #144194
07/29/07 18:03
07/29/07 18:03
Joined: Mar 2005
Posts: 564
/www/europe/ germany/index.php
TSG_Torsten Offline OP

User
TSG_Torsten  Offline OP

User

Joined: Mar 2005
Posts: 564
/www/europe/ germany/index.php
Ok, thx, i would import it in the next hours and upload the new version as soon as it is ready, stay tuned

Regards
TSGames

Re: Easy Normal-Map & Shader Generator [Re: TSG_Torsten] #144195
07/29/07 18:40
07/29/07 18:40
Joined: Mar 2005
Posts: 564
/www/europe/ germany/index.php
TSG_Torsten Offline OP

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TSG_Torsten  Offline OP

User

Joined: Mar 2005
Posts: 564
/www/europe/ germany/index.php
Ok, the new version 1.2 is now out, featuring lite-c export. The download link is the same, again.

Regards
TSGames

Re: Easy Normal-Map & Shader Generator [Re: TSG_Torsten] #144196
07/29/07 19:06
07/29/07 19:06
Joined: Jan 2002
Posts: 454
Germany
CD_saber Offline
Senior Member
CD_saber  Offline
Senior Member

Joined: Jan 2002
Posts: 454
Germany
hm, ne stimmt ich meine natürlich die normalmap. ich hab keine ahnung warum das gerade bei mir nicht geht... das mit den lichtern klappt auch nicht hmm


Ja, lach du nur du haariges Pelzvieh!
Re: Easy Normal-Map & Shader Generator [Re: CD_saber] #144197
07/29/07 19:09
07/29/07 19:09
Joined: Mar 2005
Posts: 564
/www/europe/ germany/index.php
TSG_Torsten Offline OP

User
TSG_Torsten  Offline OP

User

Joined: Mar 2005
Posts: 564
/www/europe/ germany/index.php
Einzigste Möglichkeit wäre ein Problem deiner Grafikkarte. Vielleicht unterstützt sie diesen Shader nicht (ich hab den nicht geschrieben, kann dir da also nicht helfen). Eine Möglichkeit wäre, mal eine andere Shader-FX zu probieren (in der Massive Shader Collection von Slin gibts ja zur genüge Normal Mapping Shader).

Gruß
TSGames

Re: Easy Normal-Map & Shader Generator [Re: TSG_Torsten] #144198
07/29/07 19:17
07/29/07 19:17
Joined: Jan 2002
Posts: 454
Germany
CD_saber Offline
Senior Member
CD_saber  Offline
Senior Member

Joined: Jan 2002
Posts: 454
Germany
hm, also meine grafikkarte unterstützt shader 3.0. verdammt nochmal


Ja, lach du nur du haariges Pelzvieh!
Re: Easy Normal-Map & Shader Generator [Re: CD_saber] #144199
07/29/07 19:35
07/29/07 19:35
Joined: Aug 2005
Posts: 336
Connecticut
Galen Offline
Senior Member
Galen  Offline
Senior Member

Joined: Aug 2005
Posts: 336
Connecticut
Nice work! I've just downloaded it myself, though it will be a little while before I start using it (and I'm new to NM'ing, shaders, etc). Keep up the great work!

Re: Easy Normal-Map & Shader Generator [Re: TSG_Torsten] #144200
07/29/07 19:44
07/29/07 19:44
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
Serious User
D3D  Offline
Serious User

Joined: Apr 2006
Posts: 1,551
Netherlands
Thanks for the Lite-C export!

Only to prevent errors add to the top these two lines:

Code:
//Exported by Normal Map Creator ©TSGames
//Just add the action an entity
//Have fun with the Code!
//Don't forget: The first skin is the color map
//The second skin is the normal map
//Lite-C Version


#include <acknex.h>
#include <default.c>




smile
Re: Easy Normal-Map & Shader Generator [Re: TSG_Torsten] #144201
07/30/07 01:14
07/30/07 01:14
Joined: Jul 2007
Posts: 32
New England
D
DeKO_Mania Offline
Newbie
DeKO_Mania  Offline
Newbie
D

Joined: Jul 2007
Posts: 32
New England
Ok, so it seems that your program simply has no support for textures with alpha layers. I just ran a comparason between two textures, the same texture, but one created with an alpha layer, and one without. The one with the alpha layer crashed the program, and I subsequently had to reinstall. However, the texture without the alpha layer is currently running fine. So, I am not sure what exactly would cause this, but it is a fairly big glitch, as I often use alpha layers for my textures. Just thought I would let you know my findings...

Both textures are bitmaps @ 512x512. If you would be interested in getting those textures for your own testing, PM me and I would be happy to email them to you.

Regards,
DeKO_Mania

Re: Easy Normal-Map & Shader Generator [Re: DeKO_Mania] #144202
07/30/07 05:51
07/30/07 05:51
Joined: Mar 2006
Posts: 2,503
SC, United States
xXxGuitar511 Offline
Expert
xXxGuitar511  Offline
Expert

Joined: Mar 2006
Posts: 2,503
SC, United States
Nice! Very useful and creative. Also very good and clean installer (forget which program it was, but I've used it before)...

This will definatly be part of my toolset, thanks again


Not to sound greedy, but is that normal-map shader mine? Just curious...

Also, how did you create the normal maps? Just scan through the texture and calculate the normal yourself, or is there another tool involved?


xXxGuitar511
- Programmer
Re: Easy Normal-Map & Shader Generator [Re: xXxGuitar511] #144203
07/30/07 07:16
07/30/07 07:16
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Quote:

Also, how did you create the normal maps? Just scan through the texture and calculate the normal yourself, or is there another tool involved?




Isn't there a c-script / direct-x command to convert grayscale images to normal-maps?


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