Blender exports 3D models to MD2 but not MDL. Game Studio WED doesn't load MD2 files. MED can import MD2 files and export to MDL files but I want a 3D modeler that can export 3D models to MDL files without having to do extra steps.
Re: 3D modeler that exports to MDL files?
[Re: jeffmorris]
#148417 08/16/0721:5808/16/0721:58
3DRichard, how do I export 3D models to MDL files using the Blender plug-in? If I texture 3D models in Blender and export them to MDL files, how do I have the textures show up in WED?
Re: 3D modeler that exports to MDL files?
[Re: jeffmorris]
#148419 08/17/0714:3608/17/0714:36
In Blender, I textured a cube and rendered it. I saw a textured cube in the render window. I exported the cube to MDL file with internal texture. I get an untextured cube in WED. I tried again with UV mapping but I get an untextured cube in WED. Do I have to do anything special in Blender? A cube that's 2 square grid units long, high, and wide in Blender is very tiny in WED.
Re: 3D modeler that exports to MDL files?
[Re: jeffmorris]
#148422 08/18/0708:1708/18/0708:17
when you're in the UV Face Select mode, you need to press the button in the UV window that i marked , then select the texture that you need on your model.
Also set your 3d view draw type to Textured, if you don't see your model textured in blender's 3d view, then you will get your models untextured in med
Re: 3D modeler that exports to MDL files?
[Re: 3DRichard]
#148423 08/21/0709:2808/21/0709:28
When I create a 3D model in Blender or Milkshape, export it to MDL file, load it and a 3D character into WED, create a walk-through script, build the level/map, and try to run the game, the character falls through the floor of the 3D model. How can I fix the problem? What's the difference between "Build Simple Map" and "Default Build" in "Map Compiler" dialog box? I know that "Build BSP Map" takes the longest time.