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Re: Old Zombie mocup, the game is here!
[Re: Edgecrusher]
#148491
08/27/07 21:40
08/27/07 21:40
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Joined: Jan 2005
Posts: 567 Sweden
Gafgar
OP
Developer
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OP
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Joined: Jan 2005
Posts: 567
Sweden
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Yess! ^^ that is exactly what it means But I want to hear from those who does something with it so I can see if it turns out to be something I like ^^, and as it looks now there is a 8% chance that i will use this project in a competition here in Sweden, and if so it would be good if there is a very equally functioning game out there that does not mentioning me in the credits ^^, so if you are planning on a release some day soon(tats within the upcoming year) I would want you to mention me in the credits :] And if someone have time and wants to just work on the graphics I would be glad to work together with that person for some time rebuilding this project a little and give it a good surface to those who just judge games from there looks :] But I don't have the time or energy to grab in to that work and drag it around ^^, so that would have to be some one ambitious and some one that wants to take time to it. And then I will sit down and rewrite the whole AI, and make it smarter and better and more processing sufficient. But as you asked, yes, I will release the source to this project and let everybody use it to there own games :], hopefully it turns out to be a good zombie game if you asks me ^^ W00t! Think this was my 500 post!
Last edited by Gafgar; 08/27/07 22:32.
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Re: Old Zombie mocup, the game is here!
[Re: Gafgar]
#148493
08/28/07 14:27
08/28/07 14:27
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Joined: Jan 2005
Posts: 567 Sweden
Gafgar
OP
Developer
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OP
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Joined: Jan 2005
Posts: 567
Sweden
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I have news to announce! , I am working on something that everybody crave for in a zombie game! ;D... and I think it will work very good in this one too ^^... A CHAINSAW! ;D And the zombie dog is almost finished now ^^, and it will have 3 hit locations and one massive damage animation ^^, the powerful zombie have the same amount of animations and actions as the normal zombie, and the birds have just one hit location and one massive damage animation :] The expanded map is now working correct and the survival system will probably not be decided today anyway, because I have enough to do with the chainsaw and everything any way, and I also have some school to attend to :/ Things that I would be happy to get some help with is chainsaw sound and a grenade explosion sound, a shotgun gun sound and a AK-47 sound, maybe some blood splatter sound and footsteps o.o, if any one would be so kind and had time and recourses to lend me those sounds I think this would be even more fun and interesting to play ^^ Thanks for you patience, I know I said that I would give away the source a week after the demo, but I have been stuck with adding things to the game all the time, and I hope that you don’t mind ^^
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Re: Old Zombie mocup, the game is here!
[Re: Inestical]
#148496
08/31/07 01:39
08/31/07 01:39
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Joined: Jan 2005
Posts: 567 Sweden
Gafgar
OP
Developer
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OP
Developer
Joined: Jan 2005
Posts: 567
Sweden
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Quote:
I agree, now just the graphics side and advanced gameplay (just some minor enchantments) and this'd be easily at least AA game
I'm sorry, but i will not focus on the graphic at all ^^, i will do that when I make the real version of this game, i already have a really BIG design document ready, and are just waiting for the right moment to start the development, and that wont come until I maid my first game with my own engine, and finished this AI class and shaider class, and I estimate that to be about a Year from now. And then i hope to get even better results and have a much deeper game play and feeling in the game. I will then also focus on a more realistic feeling.
But I must say thank you for the kind words any way, and maybe you can add the graphics when I release the source? ^^ it’s all your choice!
Quote:
can't wait for head shot implementation
Hmh, I will see about that, the head shot is already implanted, but you are talking about a special death animation for the headshot? Am I right? :]
The dog wrestling fight event is estimated so be ready tomorrow! ^^, will maybe post some screens of it, or maybe I wont, so it becomes a more surprise when it happens in game, for those that are that good and live through that many waves! ^^
The chainsaw and the wave system is the only things left then, and they are almost done already, but I may not be able to work on the weekend now, so we will have to wait and see when everything is finished ^^
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Re: Old Zombie mocup, the game is here!
[Re: Gafgar]
#148497
10/28/07 20:10
10/28/07 20:10
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Joined: Jan 2005
Posts: 567 Sweden
Gafgar
OP
Developer
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OP
Developer
Joined: Jan 2005
Posts: 567
Sweden
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Finally! I have finished the zombie game for my schools arcade machine now and will make some balance changes and a new "how to play" screen for the PC version before i post it here, you so you know! ^^ you can expect that to be finished this weekend Nothing in the graphics have changed but the game play have changed a little, and so have the level. And the highscore system have totally changed and does now support name editing and after a finished game you will recive a screen displaying many different stats describing how your round went, and i have also added a bonus system and waves. And i have implemented a real menu. and added more sounds and tweaked things over alls. there is now: 4 different weapons 5 different items to pick up 4 different enemies 17 different rewards you can earn to gain extra points Unlimited number of waves And i am sorry to announce that i will not implement a chainsaw... i don't have time for that... But the game have a much more solid feeling to it, if you asks me. Looking forward to releasing it and competing with your highscores
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