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Re: Old Zombie mocup [Re: Havoc22] #148509
03/11/08 07:12
03/11/08 07:12
Joined: Jan 2005
Posts: 567
Sweden
Gafgar Offline OP
Developer
Gafgar  Offline OP
Developer

Joined: Jan 2005
Posts: 567
Sweden
I got a PM this morning that was mentioning my spelling in the game, (it was nice written, i was not offended or any thing), and i thought that I might post the reply here, so that i can explain it to you all.
So here comes the reply i maid:


Thanks, I actually got some people here telling me the same thing, and its as simple as when i maid these images I had no spelling program installed, and I'm dyslectic... so the spelling is really bad ;D.. and I did not save the PSD files.. and did not have feel like making all the screens all over again yesterday... so there is some bad spelling in there.. but hope that you will be able to understand what I meant


__________________________________________________ / Gafgar The Goblin... http://www.Goblinsoftware.tk/
Re: Old Zombie mocup [Re: Havoc22] #148510
03/11/08 08:52
03/11/08 08:52
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
missing a wdl -- explo.wdl.

julz


Formerly known as JulzMighty.
I made KarBOOM!
Re: Old Zombie mocup [Re: JibbSmart] #148511
03/11/08 11:37
03/11/08 11:37
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
kind of addictive but a little slow

i love the aiming(bones), the zombies(when they stand and walk againg and when you headshot them), i like the body part collision.

only thing i missed is reloading while walking(i know this will make game easier but ..)

shotgun rocks.

Last edited by Quadraxas; 03/11/08 11:42.

3333333333
Re: Old Zombie mocup [Re: JibbSmart] #148512
03/11/08 17:18
03/11/08 17:18
Joined: Jan 2005
Posts: 567
Sweden
Gafgar Offline OP
Developer
Gafgar  Offline OP
Developer

Joined: Jan 2005
Posts: 567
Sweden
Quote:

missing a wdl -- explo.wdl.

julz




The WDL is in the files folder
I tried to run it before uploading it, there should be no missing files...


__________________________________________________ / Gafgar The Goblin... http://www.Goblinsoftware.tk/
Re: Old Zombie mocup [Re: Gafgar] #148513
03/11/08 20:03
03/11/08 20:03
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quote:


The WDL is in the files folder
I tried to run it before uploading it, there should be no missing files...




yes, it runs for me, no errors.


3333333333
Re: Old Zombie mocup [Re: Quad] #148514
03/11/08 20:48
03/11/08 20:48
Joined: Jan 2005
Posts: 567
Sweden
Gafgar Offline OP
Developer
Gafgar  Offline OP
Developer

Joined: Jan 2005
Posts: 567
Sweden
Any one managed to survive until the Zombie Dogs yet? ;D

And would be interesting to hear your average FPS , if it is "really bad", "unplayable", "bad but play able", "fully playable", "Okay", or "Good"?
I would guess its pretty bad for most of the time, but any way... would be nice to know how many tat actually can play it


__________________________________________________ / Gafgar The Goblin... http://www.Goblinsoftware.tk/
Re: Old Zombie mocup [Re: Gafgar] #148515
03/12/08 06:08
03/12/08 06:08
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quote:

Any one managed to survive until the Zombie Dogs yet? ;D

And would be interesting to hear your average FPS , if it is "really bad", "unplayable", "bad but play able", "fully playable", "Okay", or "Good"?
I would guess its pretty bad for most of the time, but any way... would be nice to know how many tat actually can play it




it is not that bad, playable. Generally more than 25 fps i think
(Radeon x200m(Omega),c2duo 1.88,2 gb ram)

Last edited by Quadraxas; 03/12/08 06:08.

3333333333
Re: Old Zombie mocup [Re: Quad] #148516
03/12/08 07:17
03/12/08 07:17
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
playable. i don't have a proper mouse on this laptop which i'll blame for me not getting past the first wave of ravens though. good atmosphere.

julz


Formerly known as JulzMighty.
I made KarBOOM!
Re: Old Zombie mocup [Re: JibbSmart] #148517
03/12/08 17:38
03/12/08 17:38
Joined: Feb 2006
Posts: 76
Mi
H
Havoc22 Offline
Junior Member
Havoc22  Offline
Junior Member
H

Joined: Feb 2006
Posts: 76
Mi
Hey great work! This was a hell of a lot of fun for me. I always get to the zombie dogs, but those suckers can jump right up on top of the highest boxes. I don't exactly know what to do when they are attacking though. I got out of it once by shaking my mouse and pressing every key, but they just jumped right back on and killed me. Any pointers?

Either way, great job.

Re: Old Zombie mocup [Re: Havoc22] #148518
03/13/08 03:20
03/13/08 03:20
Joined: May 2005
Posts: 819
U.S.
Why_Do_I_Die Offline
Warned
Why_Do_I_Die  Offline
Warned

Joined: May 2005
Posts: 819
U.S.
Thnx a lot man , have been waiting for this since the first demo got released , downloading as i type this.

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