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Re: Stencil Shadow Z-Fail Bug - Solved [Re: msl_manni] #148664
08/18/07 11:05
08/18/07 11:05
Joined: Oct 2006
Posts: 873
S
Shadow969 Offline
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Shadow969  Offline
User
S

Joined: Oct 2006
Posts: 873
I can't make the function NewtonMaterialGetContactTangentSpeed work. any time i use it engine crashes, PC blows up and stuff

Re: Stencil Shadow Z-Fail Bug - Solved [Re: msl_manni] #148665
08/18/07 22:04
08/18/07 22:04
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
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Joined: May 2005
Posts: 2,713
Lübeck
Quote:

The Newton implementation doesn't works. There is error reported with Newton.c, and I have asked ventilator also to check the error. BTW any progress with Newton.




From the Betapage:
Quote:


A new VERTEX object was added to the engine objects.





The lite-c part of Newton defines and uses a struct called VERTEX. Rename it and it will run, though there seem to be some other small issues with Newton in that version.

Re: Stencil Shadow Z-Fail Bug - Solved [Re: Slin] #148666
08/19/07 04:44
08/19/07 04:44
Joined: Dec 2005
Posts: 478
India
M
msl_manni Offline OP
Senior Member
msl_manni  Offline OP
Senior Member
M

Joined: Dec 2005
Posts: 478
India
[quote
From the Betapage:
Quote:


A new VERTEX object was added to the engine objects.





The lite-c part of Newton defines and uses a struct called VERTEX. Rename it and it will run, though there seem to be some other small issues with Newton in that version.




The Static objects mseh data is not properly transfered to the newton. It seems there are some issues between newton and latest upgrade, which ventilator will surely be able to remove .


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