Gamestudio Links
Zorro Links
Newest Posts
zorro license, IB connection
by miwok. 12/06/23 16:32
Newbie Questions
by fairtrader. 12/06/23 11:29
Zorro Trader GPT
by TipmyPip. 12/04/23 11:34
Square root rule
by Smallz. 12/02/23 09:15
RTest not found error
by TipmyPip. 12/01/23 21:43
neural function for Python to [Train]
by TipmyPip. 12/01/23 14:47
Xor Memory Problem.
by TipmyPip. 11/28/23 14:23
Training with command line parameters
by TipmyPip. 11/26/23 08:42
AUM Magazine
Latest Screens
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Who's Online Now
5 registered members (miwok, AndrewAMD, TipmyPip, 3run, 1 invisible), 633 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
fairtrader, hus, Vurtis, Harry5, KelvinC
19019 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Blinking entity/model #148729
08/17/07 18:07
08/17/07 18:07
Joined: Jul 2006
Posts: 91
Florida, USA
Knuckles Offline OP
Junior Member
Knuckles  Offline OP
Junior Member

Joined: Jul 2006
Posts: 91
Florida, USA
How do I get an entity to blink when you select it? (like fading in and out white) I tried adjusting the ambient values and set it up to like 200, but it doesn't turn the entity completely white.

Re: Blinking entity/model [Re: Knuckles] #148730
08/17/07 18:36
08/17/07 18:36
Joined: Oct 2006
Posts: 873
S
Shadow969 Offline
User
Shadow969  Offline
User
S

Joined: Oct 2006
Posts: 873
use a special material, f.e
MATERIAL highlighted//red highlight
{
ambient_red=225;
ambient_green=0;
ambient_blue=0;
diffuse_red=225;
diffuse_green=0;
diffuse_blue=0;
}


Moderated by  HeelX, Lukas, rayp, Rei_Ayanami, Superku, Tobias, TWO, VeT 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1