Gamestudio Links
Zorro Links
Newest Posts
zorro 64bit command line support
by 7th_zorro. 04/20/24 10:06
StartWeek not working as it should
by jcl. 04/20/24 08:38
Data from CSV not parsed correctly
by jcl. 04/20/24 08:32
Zorro FIX plugin - Experimental
by jcl. 04/20/24 08:30
folder management functions
by VoroneTZ. 04/17/24 06:52
lookback setting performance issue
by 7th_zorro. 04/16/24 03:08
Zorro FIX plugin - Experimental
by flink. 04/14/24 07:46
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
3 registered members (7th_zorro, Aku_Aku, 1 invisible), 604 guests, and 0 spiders.
Key: Admin, Global Mod, Mod
Newest Members
EternallyCurious, howardR, 11honza11, ccorrea, sakolin
19047 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 1 of 3 1 2 3
restart old idea #148972
08/19/07 12:35
08/19/07 12:35
Joined: Aug 2005
Posts: 29
Germany, Harz
ratu65 Offline OP
Newbie
ratu65  Offline OP
Newbie

Joined: Aug 2005
Posts: 29
Germany, Harz
After update to A7 Com I got a lot of new motivation to try to restart an old idea.
An FPS in present time with industrial area look.

Here are a simple first work.
I know its really simple. But a lot of time - 3 days. I made all textures new.
Its small resolution, without script.



Re: restart old idea [Re: ratu65] #148973
08/19/07 12:39
08/19/07 12:39
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
SIeht schonmal nicht schlecht aus!

Aber ich finde die größenverhätlnisse von Fenster zum Tor etwas zu groß, die Zaun Elemente kannste ruhig noch etwas breiter machen. Ansonsten gute Arbeit

cYa Sebastian


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: restart old idea [Re: rvL_eXile] #148974
08/19/07 13:28
08/19/07 13:28
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
still bit empty, but good start

Add more crates, stuff and stuff, secret places, spawn points and enemies and then we're talkin =)


"Yesterday was once today's tomorrow."
Re: restart old idea [Re: rvL_eXile] #148975
08/19/07 13:30
08/19/07 13:30
Joined: Aug 2005
Posts: 29
Germany, Harz
ratu65 Offline OP
Newbie
ratu65  Offline OP
Newbie

Joined: Aug 2005
Posts: 29
Germany, Harz
Der Zaun war auch eher eine Notlösung, um zu schauen, wie das wirkt. Das Sprite von dem Metalgitter ist auch wirklich das einzige was ich nicht selber gemacht habe. Werde ich noch austauschen.

Here are a single building from inside and outside.



Re: restart old idea [Re: ratu65] #148976
08/19/07 14:07
08/19/07 14:07
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline
User
bstudio  Offline
User

Joined: Aug 2006
Posts: 652
Netherlands
Certainly not a bad start, but your roof texture doesn't tile completely correctly. Other then that, great work


BASIC programmers never die, they GOSUB and don't RETURN.
Re: restart old idea [Re: bstudio] #148977
08/19/07 15:29
08/19/07 15:29
Joined: Aug 2005
Posts: 29
Germany, Harz
ratu65 Offline OP
Newbie
ratu65  Offline OP
Newbie

Joined: Aug 2005
Posts: 29
Germany, Harz
Thanks, but the texture tiles perfect, perhaps I must move it in a better way?
Its a seam.

Last edited by ratu65; 08/19/07 15:30.
Re: restart old idea [Re: ratu65] #148978
08/19/07 19:28
08/19/07 19:28
Joined: Jan 2006
Posts: 968
EpsiloN Offline
User
EpsiloN  Offline
User

Joined: Jan 2006
Posts: 968
I think you should make the dark spot brighter. The seam is not a problem because it looks like diffrent metal parts covering the building. Its cool but the dark spot is very easy to notice,and you can see repetition on the texture.


Extensive Multiplayer tutorial:
http://mesetts.com/index.php?page=201
Re: restart old idea [Re: EpsiloN] #148979
08/23/07 08:02
08/23/07 08:02
Joined: Apr 2006
Posts: 265
V
vartan_s Offline
Member
vartan_s  Offline
Member
V

Joined: Apr 2006
Posts: 265
I'm no level designer, but I think the textures are fine. To get this to look better, you need to get the lighting correct. Play with it, different colours. As an extra, apply a skycube, to see how it will look.

Re: restart old idea [Re: vartan_s] #148980
08/23/07 10:13
08/23/07 10:13
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline
User
bstudio  Offline
User

Joined: Aug 2006
Posts: 652
Netherlands
ah, sorry mistook the roof line for a flaw in the texture, but I can see now that it's supposed to be there


BASIC programmers never die, they GOSUB and don't RETURN.
Re: restart old idea [Re: bstudio] #148981
08/23/07 12:42
08/23/07 12:42
Joined: Mar 2007
Posts: 6
M
MAN Offline
Newbie
MAN  Offline
Newbie
M

Joined: Mar 2007
Posts: 6
VERY Good....
if you use a good lighting system your level will be best.........

i build many huge level but i have a problem....my frame rate Going low !
do you have this problem ?

what is you run time frame rate and system information ?

You can Do better if you Want....!

Page 1 of 3 1 2 3

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1