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Re: S2 engine game demo [Re: ello] #149421
10/11/07 16:15
10/11/07 16:15
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
XNASorcerer Offline OP
Expert
XNASorcerer  Offline OP
Expert

Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
Quote:

what will change? the support of other formats? or the users getting 3dmax?





Support of other formats!

Re: S2 engine game demo [Re: XNASorcerer] #149422
10/11/07 19:10
10/11/07 19:10
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
Quote:

What I meant was that they are making a way for us to use others models editor like blender, lightwave, milkshape, etc.

And it render pretty fast!!




hmm, compare the rendering to 3DGS? Serious engine 2(doubt the entity rendering can top it)? Blender? etc


- aka Manslayer101
Re: S2 engine game demo [Re: mpdeveloper_B] #149423
10/21/07 17:07
10/21/07 17:07
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
XNASorcerer Offline OP
Expert
XNASorcerer  Offline OP
Expert

Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
Just a question about your S2 engine opinion...

In your opinion, what are the bad points of S2 engine? We all know that it has great graphics. It has a lot new shaders that you didn't see yet, a new terrain system and editor, good AI, nice shadows, a vegetation system, a good price, etc.
So, in your opinion what are stoping you from buying a S2 license? Is it the script? Is it Max support only?

Re: S2 engine game demo [Re: XNASorcerer] #149424
10/21/07 18:34
10/21/07 18:34
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Quote:

Is it Max support only?




Yes. That's it.


Models, Textures and Games from Dexsoft
Re: S2 engine game demo [Re: Machinery_Frank] #149425
10/21/07 22:27
10/21/07 22:27
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
Serious User
D3D  Offline
Serious User

Joined: Apr 2006
Posts: 1,551
Netherlands
What does 5 hardware keys mean? I can install the engine on 5 computers. Or the produced game on 5 computers? Just simple question: Can I use this engine and create whatever I like? I will never sell anything though it's just for fun.


smile
Re: S2 engine game demo [Re: D3D] #149426
10/21/07 22:57
10/21/07 22:57
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
You can install it at 5 computers, maybe you and 4 friends, some kind of a team license or you just use it for yourself to install it at your laptop, pc and whatever you want.


Models, Textures and Games from Dexsoft
Re: S2 engine game demo [Re: D3D] #149427
10/22/07 01:57
10/22/07 01:57
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
XNASorcerer Offline OP
Expert
XNASorcerer  Offline OP
Expert

Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
Quote:

Just simple question: Can I use this engine and create whatever I like? I will never sell anything though it's just for fun.




No, not anything. There are some features that are not implemented yet, like multiplayer, a complete physics system( It has physics, but is not complete yet ).

For the next ( will come until the end of this month ) update (v1.5), this is what will come:
* terrain editing in world editor with some filters like erosion and Thermal weathering, and a vegetation system.
* some scripting change(file write and read;for loop; else, switch case; etc). They are improving the script.
* new culling and compiling. I love this new feature. Will be a big surprise.
* new shaders(motion blur, water refraction, reflection, heat distortion, etc)

Motion Blur:


Re: S2 engine game demo [Re: XNASorcerer] #149428
10/22/07 02:10
10/22/07 02:10
Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Frederick_Lim Offline
User
Frederick_Lim  Offline
User

Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
I don't like the script, and I don't like it only support 3D MAX, because I don't have it.

Re: S2 engine game demo [Re: Frederick_Lim] #149429
10/22/07 02:22
10/22/07 02:22
Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
XNASorcerer Offline OP
Expert
XNASorcerer  Offline OP
Expert

Joined: Dec 2001
Posts: 2,172
Portugal - Brazil
Quote:

I don't like the script, and I don't like it only support 3D MAX, because I don't have it.




well, script is changing to become better, more powerfull and more easy to use.

Collada format is on the list of features to add and I am also trying to convince to add suport for Blender.

Re: S2 engine game demo [Re: XNASorcerer] #149430
10/22/07 21:04
10/22/07 21:04
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
Hummm ...
Like always , forecast remember some 3DGS or Beyond Virtual
-3DSMAX for the moment , bad point if you have an indie team,Blender would be lot better.
-The features you mentionned, they deadline is fast, perhaps they are talentued
they won't do like BV team , that was fast , but gonna to the wall with
shaders request !
They already have done shaders etc ... refraction and others should just be
adding FX files and adapt to lights of scene.

Why they don't adopt LUA ? for language ?
Well i'm not targeting this engine ... for the moment until things really
evolve for indie lonewolves ?

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