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Re: Valiant black(Action RPG) [Re: Nowherebrain] #207586
05/20/08 23:27
05/20/08 23:27
Joined: Sep 2007
Posts: 268
United States
Doof_Guy Offline
Member
Doof_Guy  Offline
Member

Joined: Sep 2007
Posts: 268
United States
Nice job with your game!! Can't wait to play it once you get a demo going... If you ever need help with models, give me a pm... I'll be happy to work with you.
Nice Work

Doof Guy


To see what 3d models i have made and animated, see the link to my bloghttp://championsdawn.blogspot.com
Re: Valiant black(Action RPG) [Re: Doof_Guy] #207588
05/20/08 23:57
05/20/08 23:57
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Looking great indeed, what kind of shadow solution did you use? Are these baked shadows or?


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Valiant black(Action RPG) [Re: PHeMoX] #207590
05/21/08 00:13
05/21/08 00:13
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline OP
Serious User
Nowherebrain  Offline OP
Serious User

Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
thanks again guys, and the shadows are all baked...I have considered using RT shadows..., but in the end it is slower and doesn't seem necessary. The level you see "York" is actually my testbed, not an actual level. There will be a town called York based on this test though. as far as help goes I could really use a terrain shader that works with more than 4 skins(BTW big thanks to loopix), and any tutorial is helpfull...I have a tutorial addiction...I'm still fighting with my inventory. I was going to use the rpg inventory from the contributions thread, but went back to my old one....I just feel dirty using others work(shaders aside)..


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
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