Gamestudio Links
Zorro Links
Newest Posts
Blobsculptor tools and objects download here
by NeoDumont. 03/28/24 03:01
Issue with Multi-Core WFO Training
by aliswee. 03/24/24 20:20
Why Zorro supports up to 72 cores?
by Edgar_Herrera. 03/23/24 21:41
Zorro Trader GPT
by TipmyPip. 03/06/24 09:27
VSCode instead of SED
by 3run. 03/01/24 19:06
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
5 registered members (AndrewAMD, Nymphodora, Quad, TipmyPip, Imhotep), 852 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
sakolin, rajesh7827, juergen_wue, NITRO_FOREVER, jack0roses
19043 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 3
Page 5 of 9 1 2 3 4 5 6 7 8 9
Re: render2texture.dll all a6 editions [Re: lostclimate] #151834
10/15/07 20:33
10/15/07 20:33
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
the refraction shader i'm talking about is in the Massive 3dgs collection


- aka Manslayer101
Re: render2texture.dll all a6 editions [Re: mpdeveloper_B] #151835
10/19/07 21:40
10/19/07 21:40
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
has a solution to this problem been found?


- aka Manslayer101
Re: render2texture.dll all a6 editions [Re: mpdeveloper_B] #151836
10/26/07 20:35
10/26/07 20:35
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
bump


- aka Manslayer101
Re: render2texture.dll all a6 editions [Re: mpdeveloper_B] #151837
10/29/07 04:52
10/29/07 04:52
Joined: Sep 2005
Posts: 508
Texas
not_me Offline
User
not_me  Offline
User

Joined: Sep 2005
Posts: 508
Texas
hooray! i love this and the person who made it! btw i found a way to smooth out the frame rate when implementing this into your game. its an exert from the display00.wdl script
var fps_max = 75;

// entry: FPS MIN
// entry: Minimum frame per second (FPS)
// cntl: spin 1 x 1
// id: 8
var fps_min = 4;

// enable: FPS Lock
// help: Lock time step to maximum frame per second (FPS)
// id: 9
var fps_lock = OFF;

// entry: Smoothing
// help: Average the last couple of frames to reduce "jerks"
// help: 0 = no smoothing, 0.5 = 2 frames, 0.99 = 10 frames
// id: 54
var time_smooth = 0.99;
just place that at the top of your script and it'll be fine


-Initiate Games
-Level designer

http://www.sckratchmagazine.com
Re: render2texture.dll all a6 editions [Re: ChrisB] #151838
11/21/07 03:29
11/21/07 03:29
Joined: Sep 2005
Posts: 508
Texas
not_me Offline
User
not_me  Offline
User

Joined: Sep 2005
Posts: 508
Texas
is it possible to add this to a project? is there anything special i need to do. ive tried using the example as a "guide" but im running into dead ends here and there. im using the a6 template to try and figure this out by the way.
please help:)


-Initiate Games
-Level designer

http://www.sckratchmagazine.com
Re: render2texture.dll all a6 editions [Re: not_me] #151839
11/21/07 04:18
11/21/07 04:18
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
i still couldn't get it to work, everytime i include the dlls and the code lines, i get nothing, anything trying to use the shader goes black, including the screen if i'm trying to use post processing effects....


- aka Manslayer101
Re: render2texture.dll all a6 editions [Re: mpdeveloper_B] #151840
11/25/07 22:28
11/25/07 22:28
Joined: Sep 2005
Posts: 508
Texas
not_me Offline
User
not_me  Offline
User

Joined: Sep 2005
Posts: 508
Texas
i just got this windows vista system and when i run the sample level that came with this it tells me it cant load some thing from the sp_reset dll or something like that..then it gives me a blank screen with the arrows on it...


-Initiate Games
-Level designer

http://www.sckratchmagazine.com
Re: render2texture.dll all a6 editions [Re: not_me] #151841
11/26/07 15:12
11/26/07 15:12
Joined: Sep 2002
Posts: 1,604
Deutschland
ChrisB Offline OP
Serious User
ChrisB  Offline OP
Serious User

Joined: Sep 2002
Posts: 1,604
Deutschland
Hi folks.
Here is a new Version:
Version 1.1
It fixes the screen switching bug.

@mpdeveloper_B: Does the plugin loads on startup? You can see it in the acklog.txt
Code:
...
render2texture.dll opened
...


If not, you should check your plugin_dir settings, and maybe copy it directly into the project folder.

@not_me: Hm, i tested it on Vista, no problems here, can you make a screenshot?

mfg
ChrisB


www.Swollen-Eyeballs.org
ICQ:169213431
#3dgs@quakenet
Re: render2texture.dll all a6 editions [Re: ChrisB] #151842
11/26/07 15:32
11/26/07 15:32
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
Thank you very much for the Update chris! That should help alot!


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: render2texture.dll all a6 editions [Re: ChrisB] #151843
11/26/07 15:38
11/26/07 15:38
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B Offline
Expert
mpdeveloper_B  Offline
Expert

Joined: Feb 2006
Posts: 2,185
well for some reason, it's not now, i even moved it in the acknex_plugins, and made a separate dir and included it there and called for it in the script, and still get nothing.

the only one that doesn't load is your render2texture.dll.

I'm running A6.5 TC

Last edited by mpdeveloper_B; 11/26/07 18:16.

- aka Manslayer101
Page 5 of 9 1 2 3 4 5 6 7 8 9

Moderated by  adoado, checkbutton, mk_1, Perro 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1