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Re: Monster Mega Mayhem - Monster of the Week - Ke [Re: ShoreVietam] #153333
09/22/07 01:44
09/22/07 01:44
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
you lose health when they hit you...... there is even a sound?

also, you can regain your helath by getting those scrore points that lie around (the silver ones)

Re: Monster Mega Mayhem - Monster of the Week - Ke [Re: sPlKe] #153334
09/22/07 10:45
09/22/07 10:45
Joined: Jul 2002
Posts: 2,002
Europe
ShoreVietam Offline
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ShoreVietam  Offline
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Joined: Jul 2002
Posts: 2,002
Europe
Ah I see, thanks.

It's so cool how she transforms into bats that kill 50 Cen.. 0,5 $ people.


My project Schlacht um Kyoto - Das Samurai Browsergame! (sorry, german only)
Re: Monster Mega Mayhem - Monster of the Week - Ke [Re: ShoreVietam] #153335
09/23/07 07:42
09/23/07 07:42
Joined: Jul 2002
Posts: 2,002
Europe
ShoreVietam Offline
Expert
ShoreVietam  Offline
Expert

Joined: Jul 2002
Posts: 2,002
Europe
I'm experiencing heavy level-change problems.

I could only once (with Lucy) play the second level, and even there I was only able to move after starting the bat-attack.

Second time and with Jack the next level loaded but the game was just frozen.


You should the victims set to passable the moment they die, not when tehy finished dieing.

And I think the default attack need strong speed improvement to be able to use it.


My project Schlacht um Kyoto - Das Samurai Browsergame! (sorry, german only)
Re: Monster Mega Mayhem - Monster of the Week - Ke [Re: ShoreVietam] #153336
09/23/07 15:50
09/23/07 15:50
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline OP
Expert
sPlKe  Offline OP
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
yeah, some have those issues. im still writing down some bugs to fix, so i hope to get it right in the final release...

im currently thinking about online distribution because it seems that no publisher wants the title

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