|
Re: Template7 (“t7”) public beta release #1
[Re: Frederick_Lim]
#161716
10/18/07 05:08
10/18/07 05:08
|
Joined: Aug 2003
Posts: 511 Hilden in Germany
RobH
User
|
User
Joined: Aug 2003
Posts: 511
Hilden in Germany
|
No problems with this way. But i can´t run the level. I get a windows error message: Acknex.exe must be closed. I have run it with the last beta(7.07).
After playing a little bit with it i have looked into the project manager. In the notes stands: Behavior File: Behaviors.xml (t7) Bad Components: XML MISSING! Camera File: Cameras.xml (proj) UI File: UI.xml (proj) Animation File: Animations.xml (t7) Weapon Def File: Weapons.xml (t7)
Maybe the error comes with the missing xml?
Last edited by RobH; 10/18/07 05:56.
|
|
|
Re: Template7 (“t7”) public beta release #1
[Re: Doug]
#161717
10/18/07 07:15
10/18/07 07:15
|
Joined: May 2003
Posts: 567 Spain, Canary Islands
Felixsg
User
|
User
Joined: May 2003
Posts: 567
Spain, Canary Islands
|
The steps are ok but can't found flare0.pcx and not run The acklog are ok (excect for the file not found) I try to check in my laptop, if a problem with my system A long time ago I ahve the same problem with the shader preview application Quote:
Log of A7 Engine 7.07.1b run at Thu Oct 18 08:35:08 2007 Felix on Windows NT/2000/XP version 5.1 Build 2600 Options myproj.c -nx 30 -wnd -diag
App C:\Archivos de programa\GStudio7\acknex.exe in C:\test\ MM mixer opened DSOUND device opened DI interface opened Start Window opened (c)Conitec . Dieburg . San Diego . www.3dgamestudio.com A7 Engine - Pro Edition V7.07.1b - Oct 8 2007 Beta version Registered to: *******
Mouse found Realtek AC97 Audio opened RADEON 9800 PRO pure T&L device 1ff9 detected D3D device RADEON 9800 PRO 1ff9 selected Compiling MYPROJ.C - [Esc] to abort.... PATH C:\Archivos de programa\GStudio7\code\ PATH images\ PATH includes\ PATH maps\ PATH models\ PATH sounds\ PATH textures\ PATH C:\Archivos de programa\GStudio7\templates\t7w_outdoor PATH C:\Archivos de programa\GStudio7\templates\images PATH C:\Archivos de programa\GStudio7\templates\includes PATH C:\Archivos de programa\GStudio7\templates\maps PATH C:\Archivos de programa\GStudio7\templates\models PATH C:\Archivos de programa\GStudio7\templates\sounds PATH C:\Archivos de programa\GStudio7\templates\textures PATH C:\Archivos de programa\GStudio7\templates\ t7.dll opened.... .... FLARE0.PCX: Can't open file - any key to abort Program aborted . Running MYPROJ.C. Cancelled - any key to abort Program aborted Shutdown Close level,DLL,objects Free input,funcs,panels,defs,syns,views,strings,vars..ok Free sounds,bmaps,fonts,hash,defs1,script..ok Close dx,multimedia,D3D,engine,physics,nexus..ok A7 Engine - Pro Edition V7.07.1b - Oct 8 2007 (c)Conitec . Dieburg . San Diego . www.3dgamestudio.com Registered to: ***** Close window
Note: The files are in the place (flare0.pcx) if I change the name to other avalaible file then not found also) Can be a problem with case sensative? In this evenig I install in my laptop I see if have the same problem
Last edited by Felixsg; 10/18/07 11:57.
|
|
|
Re: Template7
[Re: LarryLaffer]
#161719
10/18/07 18:43
10/18/07 18:43
|
Joined: Oct 2006
Posts: 873
Shadow969
User
|
User
Joined: Oct 2006
Posts: 873
|
after level loads engine crashes and offers to send microsoft a report here's acklog Quote:
Log of A7 Engine 7.07.1b run at Thu Oct 18 22:38:34 2007 Alex on Windows NT/2000/XP version 5.1 Build 2600 Options myproj.c -nx 30 -diag
App E:\A7\acknex.exe in C:\testbla\bla\ MM mixer opened DSOUND device opened DI interface opened Start Window opened (c)Conitec . Dieburg . San Diego . www.3dgamestudio.com A7 Engine - Pro Edition V7.07.1b - Oct 8 2007 Beta version Registered to: Alexey Rozhkov
Mouse found SB Live! Audio [A000] opened RADEON 9250 Series pure T&L device 1ff9 detected D3D device RADEON 9250 Series 1ff9 selected Compiling MYPROJ.C - [Esc] to abort.... PATH E:\A7\code PATH images\ PATH includes\ PATH maps\ PATH models\ PATH sounds\ PATH textures\ PATH E:\A7\templates\t7w_outdoor\ PATH E:\A7\templates\images\ PATH E:\A7\templates\includes\ PATH E:\A7\templates\maps PATH E:\A7\templates\models\ PATH E:\A7\templates\sounds\ PATH E:\A7\templates\textures\ PATH E:\A7\templates\ t7.dll opened.... .... . Running MYPROJ.C. 3 objects Main started def_startup started display00_init_startup started lensflare00_start_startup started WDL-Loaded:lensFlare.c D3D_Init Window: 800x600x-9 Backbuffer: 800x600 -> Window: 1x800x600x32 Video memory found: 104 MB Main loop....ok... Level(outside.wmb) NewLevel at 3.186 LevelInit at 3.186 LevelLoad at 3.194...cmap,357 ents,16 verts,0 lmaps,4 texs,24 faces,pvs,hull PhysicsInit at 3.388 Physics restarted ObjForModel at 3.400...ok LevelReady at 5.304....ok 1st frame - 106496K... ok
|
|
|
Re: Template7 (“t7”) public beta release #1
[Re: RobH]
#161720
10/18/07 21:53
10/18/07 21:53
|
Joined: Jul 2000
Posts: 8,973 Bay Area
Doug
OP
Senior Expert
|
OP
Senior Expert
Joined: Jul 2000
Posts: 8,973
Bay Area
|
Quote:
...But i can´t run the level. I get a windows error message: Acknex.exe must be closed. I have run it with the last beta(7.07).
... In the notes stands: Behavior File: Behaviors.xml (t7) Bad Components: XML MISSING! Camera File: Cameras.xml (proj) UI File: UI.xml (proj) Animation File: Animations.xml (t7) Weapon Def File: Weapons.xml (t7)
First off, this is an excellent bug report. If all bug reports had this level of information, my life would be much easier.
Look in your GStudio folder under "templates\xml", is there a "Components.xml" file? If so, can you give me the entire path of that folder (e.g. C:\Program Files\GStudio7\templates\xml)?
|
|
|
Re: Template7 (“t7”) public beta release #1
[Re: Felixsg]
#161721
10/18/07 22:01
10/18/07 22:01
|
Joined: Jul 2000
Posts: 8,973 Bay Area
Doug
OP
Senior Expert
|
OP
Senior Expert
Joined: Jul 2000
Posts: 8,973
Bay Area
|
Quote:
The steps are ok but can't found flare0.pcx and not run ... Note: The files are in the place (flare0.pcx) if I change the name to other avalaible file then not found also) Can be a problem with case sensative? In this evenig I install in my laptop I see if have the same problem
Let me know how the laptop install goes. It shouldn't be case sensitive.
|
|
|
Re: Template7
[Re: Shadow969]
#161722
10/18/07 22:10
10/18/07 22:10
|
Joined: Jul 2000
Posts: 8,973 Bay Area
Doug
OP
Senior Expert
|
OP
Senior Expert
Joined: Jul 2000
Posts: 8,973
Bay Area
|
Quote:
after level loads engine crashes and offers to send microsoft a report here's acklog
Okay, this one makes no sense. Does it show anything on the screen after the load and before the error report? Or does it crash before opening the view window?
|
|
|
Re: Template7
[Re: Doug]
#161723
10/18/07 22:45
10/18/07 22:45
|
Joined: May 2005
Posts: 2,713 Lübeck
Slin
Expert
|
Expert
Joined: May 2005
Posts: 2,713
Lübeck
|
I get after a short moment of the engine running the error message you can see in this extract from the acklog.txt: Quote:
Main started def_startup started display00_init_startup started lensflare00_start_startup started WDL-Loaded:lensFlare.c D3D_Init Window: 800x600x-9 -> Window: 1x800x600x32 Video memory found: 28 MB Main loop..... Level(outside.wmb)...cmap,357 ents,16 verts,0 lmaps,4 texs,24 faces,pvs,hull Physics restarted...ok....ok 1st frame - 28672K... ok Error E1513: Crash in main Normal exit
These are the notes from the project manager:
Quote:
Project Manager: 2.0
T7 Path: C:\Program Files\GStudio7\templates\xml\ Proj Path: E:\TempTest\Ha\
Behavior File: Behaviors.xml (t7) Bad Components: XML MISSING! Camera File: Cameras.xml (proj) UI File: UI.xml (proj) Animation File: Animations.xml (t7) Weapon Def File: Weapons.xml (t7)
The Components.xml file exists at this path: E:\A7.07.1\templates\xml
Last edited by Slin; 10/18/07 22:49.
|
|
|
|