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3 registered members (Quad, VoroneTZ, PeroPero),
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guests, and 3
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Key:
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Re: Template7
[Re: jeffmorris]
#161760
10/26/07 17:50
10/26/07 17:50
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Joined: Jul 2000
Posts: 8,973 Bay Area
Doug
OP
Senior Expert
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OP
Senior Expert
Joined: Jul 2000
Posts: 8,973
Bay Area
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Quote:
How do I send you the level that I created using Blank Level template?
I just need the object you are walking on. If it is less than 1mb zipped, send it to my email ( dposton(at_)conitec(_dot)net ). Larger files can be sent to the ftp server: ftp.coniroot.de user: public pass: public
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Re: Template7
[Re: amplexus]
#161761
10/26/07 17:51
10/26/07 17:51
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Joined: Jul 2000
Posts: 8,973 Bay Area
Doug
OP
Senior Expert
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OP
Senior Expert
Joined: Jul 2000
Posts: 8,973
Bay Area
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Quote:
I'm trying to get lifts working with t7, but the map entity I have is not activating, and is somehow passable, even though it is not set a so in properties. can anyone help?
What steps are you doing to add the lift?
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Re: Template7
[Re: jeffmorris]
#161762
10/29/07 00:39
10/29/07 00:39
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Joined: Jul 2000
Posts: 8,973 Bay Area
Doug
OP
Senior Expert
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OP
Senior Expert
Joined: Jul 2000
Posts: 8,973
Bay Area
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Quote:
I inserted a 3D model of a hotel building and a 3D character into the level. I assigned the "t7_biped_player" behavior to the 3D character. I can't move the character but I can use the mouse to look around.
Thanks for the level. You forgot to set the hotel building's "polygon" flag in WED.
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