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Re: Template7
[Re: Tiles]
#161745
10/20/07 07:40
10/20/07 07:40
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Joined: Sep 2007
Posts: 658 germany
Tiles
User
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User
Joined: Sep 2007
Posts: 658
germany
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Yup, the new WDLV file solves the problem One more. Not sure if this is a Gamestudio bug. Or a Windows bug. I have something curious here. To test the template i created a folder called test for my project. I deleted it then. Closed WED. Opened WED to repeat it, using "test" for my new folder again, and got a warning that the folder still exists. The reappeared folder is empty. So the content is deleted. But the folder itself always reappears. Long story short end: I can delete the folder called test as often as i want. When i open WED the folder is back: Note, WED is NOT acessing the test folder in any way here. I have created it a few sessions before. There is also no Antivirus software or any backupsoftware running. First i delete the folder: Then i close the WED: And when i reopen the WED the formerly deleted folder strikes back Anyone have seen this before? I am clueless here.
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Re: Template7
[Re: jeffmorris]
#161747
10/20/07 16:44
10/20/07 16:44
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Joined: Aug 2003
Posts: 511 Hilden in Germany
RobH
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User
Joined: Aug 2003
Posts: 511
Hilden in Germany
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Hi Doug, i have no hud, and still can´t shoot!
Ok, i have played and found the thing why i can´t shoot. The start weapon was set to 0! After changing to 1 it works.
Last edited by RobH; 10/21/07 14:18.
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Re: Template7
[Re: Tiles]
#161748
10/21/07 01:34
10/21/07 01:34
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Joined: Oct 2004
Posts: 900 Lgh
rojart
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User
Joined: Oct 2004
Posts: 900
Lgh
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Thanks for Template 7 Doug, I couldn't wait forward testing them. So after the installation I had the following problem, that after starting the game it crashes immediately, although the game started after changing the path like you said from t7_file="C:\Program Files\GStudio7\templates\xml\" to this t7_file="C:\Programme\GStudio7\templates\xml\" in this file myProj.xml. The game is working properly, but as soon as I die it's not restarting.Is that normal? When I am approaching the woods I can see lots of holes in there, looks like the Alpha channel was on? I noticed an additional information in the t7 Project Manager showing the following warning: Warning(LoadProperty): CMP(animate): Property "animGroup" using unknown type. -->"animGroup" Warning (LoadProperty) "brain: Property found without name. Not added.
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Re: Template7
[Re: Tiles]
#161751
10/22/07 17:19
10/22/07 17:19
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Joined: Jul 2000
Posts: 8,973 Bay Area
Doug
OP
Senior Expert
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OP
Senior Expert
Joined: Jul 2000
Posts: 8,973
Bay Area
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Quote:
One more. Not sure if this is a Gamestudio bug. Or a Windows bug. I have something curious here. To test the template i created a folder called test for my project. I deleted it then. Closed WED. Opened WED to repeat it, using "test" for my new folder again, and got a warning that the folder still exists. The reappeared folder is empty. So the content is deleted. But the folder itself always reappears. Long story short end: I can delete the folder called test as often as i want. When i open WED the folder is back:
This is a Windows "feature" / WED bug. When WED starts up it checks for the last folder it opened. If the folder is missing, Windows helps by recreating it.
Go ahead and post this in the general bugs section, since there are ways to avoid this (but I don't have access to the core WED code).
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Re: Template7
[Re: jeffmorris]
#161752
10/22/07 17:25
10/22/07 17:25
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Joined: Jul 2000
Posts: 8,973 Bay Area
Doug
OP
Senior Expert
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OP
Senior Expert
Joined: Jul 2000
Posts: 8,973
Bay Area
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Quote:
On the outdoor level, I used the A, S, D, and W keys to move the player. On the blank level with hotel building, I can't move the player at all. I wish that I can use the arrow keys or the gamepad to move the player.
Are you walking on the hotel? And is the hotel a model?
Can you send me the level?
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