|
|
automatic lod generator (alpha)
#162100
10/19/07 15:01
10/19/07 15:01
|
Joined: May 2002
Posts: 7,441
ventilator
OP
Senior Expert
|
OP
Senior Expert
Joined: May 2002
Posts: 7,441
|
lod.zip ~2mb cursor left/right = switch lod stage right mouse button = orbit camera scroll wheel = zoom ctrl/alt = wireframe mode drag the target vertices button for adjusting the value. it's a very early quickly done version which may have lots of bugs. 
|
|
|
Re: automatic lod generator (alpha)
[Re: ventilator]
#162101
10/19/07 15:26
10/19/07 15:26
|
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
Expert
|
Expert
Joined: Feb 2006
Posts: 2,185
|
hmmm...i wasn't able to get it to convert my models, i clicked the reduce button on the second stage and poof, windows error, of course i'm using a6.5 models, that may have something to do with it, but if this was working for me, it would be an awesome tool
- aka Manslayer101
|
|
|
Re: automatic lod generator (alpha)
[Re: mpdeveloper_B]
#162102
10/19/07 15:48
10/19/07 15:48
|
Joined: May 2002
Posts: 7,441
ventilator
OP
Senior Expert
|
OP
Senior Expert
Joined: May 2002
Posts: 7,441
|
yes, now i also found a model which crashes. i will have to examine this... <edit> hm... with some models it works, with some models not. i don't have a clue yet what's different with the problematic models. ...starts to look like another of my unfinished projects.  </edit>
|
|
|
Re: automatic lod generator (alpha)
[Re: ventilator]
#162103
10/19/07 19:47
10/19/07 19:47
|
Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
Expert
|
Expert
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
|
I know that unfinished project fealing, it's quite annoying  Well the idea is nice, I hope you can figure out what is causing the problem soon  Cheers Frazzle
Antec® Case Intel® X58 Chipset Intel® i7 975 Quad Core 8 GB RAM DDR3 SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB NVIDIA® GeForce GTX 295 Memory 1795GB
|
|
|
Re: automatic lod generator (alpha)
[Re: Nems]
#162106
10/20/07 03:53
10/20/07 03:53
|
Joined: Feb 2006
Posts: 2,185
mpdeveloper_B
Expert
|
Expert
Joined: Feb 2006
Posts: 2,185
|
i think the bug has to do with a certain amount of vertexes, if it goes higher than it allows it will cause an error, it's just a theory but you never know
- aka Manslayer101
|
|
|
Re: automatic lod generator (alpha)
[Re: Loopix]
#162108
10/20/07 09:25
10/20/07 09:25
|
Joined: Jan 2007
Posts: 1,619 Germany
Scorpion
Serious User
|
Serious User
Joined: Jan 2007
Posts: 1,619
Germany
|
the problem is not, that a mesh is not closed..and also not the polycount... loopix trees crashes, but some of my own plant models don't...some of my older modles work, but some of the new not. It appears pretty randomly, but always by the same models.
But that tool is already great!
edit: ok, i got what you mean
Last edited by Scorpion; 10/20/07 11:31.
|
|
|
|